No Man's Sky 無人深空

No Man's Sky 無人深空

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DeadSlash 2017 年 9 月 4 日 下午 11:32
Same conversation choices from all Vy'keen?
This is the second encounter I've has with things sort of being stuck, currently I get the same conversation with all Vy'keen, the one about "Laugh at the picture" "Admire the picture" "Add a weapon" It's been over a day now. Do I need to learn new words, or advance the story somewhere else? Or is this a buug?
最後修改者:DeadSlash; 2017 年 9 月 4 日 下午 11:32
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Cockadoodledoo 2017 年 9 月 4 日 下午 11:42 
I have this too
Blissett 2017 年 9 月 5 日 下午 6:40 
I have this with the gek. Seems to me like its bug.
lordoftheapes79 2017 年 9 月 5 日 下午 7:52 
Yeah they seem to get stuck in a loop sometimes. Gek kept giving me cups for a few days,I thought it was wisky, so I kept drinking. They've since stopped.
Blissett 2017 年 9 月 5 日 下午 9:30 
Really? I was pretty sure it was coffee or some spacey-alien-equivalent to coffee. Its nice for regenerating a bit of health in gek systems I suppose.

Thats where it got stuck for me, too.
DeadSlash 2017 年 9 月 5 日 下午 11:03 
Yep, stuck on that one too... ugh.
Asmosis 2017 年 9 月 5 日 下午 11:27 
There are two different sets of NPC events.

Theres the proper ones that give stuff (pre 1.3 you could call them) and then there are new "filler" events which are just conversation. These are repeated/spammed by a decent chunk of the population, all 3 races do it.

You will *always* find filler events at trading stations and often in space stations. they take up about 50-67% of the NPC interactions now, presumably to balance the 50-70% increase in NPC's you can talk to.

I'm not a fan of this new content (they did the same thing with manufacturing plants) since all it does is dilute the good interactions, since there's nothing rewarding in the new ones.

They also magically start speaking space english for these interactions and ignore the fact you can't understand them. They need to be more consistent with their approach to NPC dialog and the languages.
eMYNOCK 2017 年 9 月 5 日 下午 11:44 
They also magically start speaking space english for these interactions and ignore the fact you can't understand them. They need to be more consistent with their approach to NPC dialog and the languages.

When they start to speak in { } or magically Space English... they are "contolled" by the supermacey entity of the Universe... you are supposed to understand what they say and they are supposed to talk in a way you can understand.

Also... i find it funny that i had the exact same Dialog at a Trading Platform 3 times... i ate the Snail... i put it into my Nose and than in my Ear.

Blissett 2017 年 9 月 5 日 下午 11:45 
引用自 Asmosis
There are two different sets of NPC events.

Theres the proper ones that give stuff (pre 1.3 you could call them) and then there are new "filler" events which are just conversation. These are repeated/spammed by a decent chunk of the population, all 3 races do it.

You will *always* find filler events at trading stations and often in space stations. they take up about 50-67% of the NPC interactions now, presumably to balance the 50-70% increase in NPC's you can talk to.

I'm not a fan of this new content (they did the same thing with manufacturing plants) since all it does is dilute the good interactions, since there's nothing rewarding in the new ones.

They also magically start speaking space english for these interactions and ignore the fact you can't understand them. They need to be more consistent with their approach to NPC dialog and the languages.

All of that is true, but not relevant to the topic, as I'm sure most people here have realized all that you mentioned on their own, if they played in previous versions.

What we are experiencing is a bug in which the dialogue counter stops progressing (or looping) and every npc of the affected species that gives the regular, non-barter dialogue will keep repeating the same dialogue, across many different locations and star systems. According to some of the previous posts, it gets unstuck after a few real-life days, for me its been stuck for abot two days so far.
Diemex 2017 年 9 月 5 日 下午 11:52 
For me its the Vy'Keen. Every Vy'Keen NPC I meet (unless he's quest related) gives the same dialogue. I expect it will get unstuck eventually.
Haunt Fox 2017 年 9 月 6 日 上午 5:20 
Well, if you add a weapon to the drawing the Vy'keen shows you, he'll give you nanites. They like weapons a lot.

And as for where to put that slug - if you ever read Hitchhiker's Guide to the Galaxy, or saw The Wrath of Khan, you'd know where small space slimies go. :)
最後修改者:Haunt Fox; 2017 年 9 月 6 日 上午 5:21
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張貼日期: 2017 年 9 月 4 日 下午 11:32
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