No Man's Sky

No Man's Sky

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Atlas Rises Patch 1.35
Hello!

Patch 1.35 is here and introduces a number of quality of life tweaks and changes, while also fixing some of the remaining issues you’ve reported to us. The patch is available now, and here's what it includes:

Features and changes
  • Introduced ship handling variances between types/classes. Each individual ship now has procedural handling and speed characteristics, based on their type and class
  • Handling is now displayed as a value on the ship statistics screen
  • It’s now possible to craft multiples of the same product at once
  • Added the ability to craft more of the same product on top of an existing stack
  • Improved transferring items between inventories
  • Added a toggle to switch from buy to sell screen on the trading menu
  • Added variance in handling between ship types
  • Improved the appearance of popup menus
  • Improved speed and smoothness of user interface page transitions
  • Reduced the amount of resource required to repair tech in Survival mode
  • Improved visuals for editing terrain
  • Improved display of critical warning messages
  • Added message to notify the player if they select a portal glyph they have not yet learned
  • Added additional information to the quick menu when the player attempts to charge something with insufficient resources
  • The quick menu will now automatically close after selecting an option
  • Alien words which have been translated are now highlighted in interactions
  • Improved messaging when portal glyphs are rewarded
  • Improved user interface navigation using Q, E, W, S and A and D keys
  • Added ability for player to enable torch while in caves
  • Improved galactic map saturation, colours and effects
  • Added an option in the galactic map to toggle user waypoints
Bug fixes
  • Fixed an issue preventing players with very long play times being able to save
  • Fixed an issue where black dots would occasionally appear while looking into the sun
  • Added audio when interacting with portals
  • Prevented hazard effects showing while teleporting or warping
  • Prevented mission log opening when you unpin recipes
  • Prevented players being able to scan creatures through the terrain
  • Fixed an issue causing extremely distant points of interest to show when scanning
  • Removed large white marker which would occasionally show up permanently over buildings
  • Fixed an issue where visited buildings would not correctly update their icon
  • Fixed an issue where visiting a building would not correctly mark nearby waypoints as visited
  • Fixed an issue where scanning buildings would not also scan nearby waypoints
  • It’s no longer possible to lose the Atlas Path by using a black hole
  • Denying the Atlas Path will no longer show you the Atlas Path
  • Balanced the damage potential of the Scatter Blaster upgrade
  • Players will no longer be directed to the anomaly in systems where it can’t spawn (e.g. when an Atlas Station is present)
  • Prevented portals from being incorrectly left enabled at times they shouldn’t be
  • Removed grass from bases created prior to the Atlas Rises update
  • Completed freighter salvage missions will no longer be incorrectly re-added to the mission log
  • Fixed issue where your base teleporter can be duplicated and incorrectly labelled in teleporter location lists
  • Prevented incorrect distant paths being drawn in the galactic map
  • Fixed an issue where galactic map paths would draw incorrectly
  • Fixed an issue where players could manipulate mission boards to get multiple of the same mission type
  • Fixed an issue where system race was being displayed incorrectly when talking to mission NPCs
  • Fixed an issue that caused general ship handling to overly effect ship boost handling
  • Spoiler warning: Fixed an issue where some players were not rewarded the Remembrance recipe at the conclusion of the story
  • Fixed some rare crashes
If you come across any issues, don’t hesitate to report them to us over at our {ODKAZ SMAZÁN}!
Naposledy upravil HG_Hohbes; 1. zář. 2017 v 9.57
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Not sure if its mod related, but tmy ship has 100% manuverability, and is uber twitchy even after turning sensitivity down to 6%. I'll try runningg without mods to see if that corrects it. Iif so, I'll have to go through them one by onee to find the culprit.

Yeah, looks like it is one of the mods... now to find out which one.
Naposledy upravil Gareee; 7. zář. 2017 v 6.22
Found my control issue.. it was the pulse jump speed multiplier, and a patch already fixed it for the latest update.
darkflemish původně napsal:
FYI

https://steamdb.info/app/275850/depots/
14h ago an internal update.

I'm guessing this might be 1.36.
So what HG, 1.4 in a month? New content? ;)
Soon they'll run out of numbers for this versions...
MrMesmer původně napsal:
So what HG, 1.4 in a month? New content? ;)
Soon they'll run out of numbers for this versions...
I would say December
MS. Green Label původně napsal:
MrMesmer původně napsal:
So what HG, 1.4 in a month? New content? ;)
Soon they'll run out of numbers for this versions...
I would say December

they're still working on 1.3, that would only give them ~2 months to work on it. Feb is more likely.
Question.... my wife is playing using the steam family option. She's logged into her steam account, but for some weird reason all her discoveries are under my name.

Does she need to log into Windows as well as log into steam for her stuff to.be listed under her name?

We both have separate saves, so this is kind of odd.
Asmosis původně napsal:
they're still working on 1.3, that would only give them ~2 months to work on it. Feb is more likely.
I was joking of course.
I really, really, REALLY think they are reasonable people and first they'll fix ALL the current bugs before moving even an inch forward.
FrAsS 8. zář. 2017 v 11.45 
since this update i cant no longer play with inverse controle on my ship .. blhe :(
Was there another update today? I'm seeing some odd behaviour I didn't see a few hours ago.
dschebek původně napsal:
PutYourNameHere původně napsal:
Sadness... After this update, the game crashes as soon as I load the game :/

I feel your pain. My save game loads but crashes to the desktop every time I teleport to my home base or home system space station. If I start a new game, the weapons technician bugs out every time and won't give me any quests. So I'm pretty much unable to play until at least the 1.36 patch. I am very sad. :(

I've reported both bugs to their zendesk.

I've got he same problem, mate! :steamsad:
I have the 1.35 patch and finished the Artemis/16 Quest. (I assume that this quest is finished, when Apollo says fare well and agrees to meet in the centre of the galaxy) . I did nort receive the remembrance recipe. Is this intended or will this recipe be rewarded at a later point of Time ?
Have the blue sentinel eye bug, it's SUPER irritating. I'm wondering if the devs are planning on working on this one, because it seems like it has gone through several patches without being fixed.
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Zobrazeno 91105 z 109 komentářů
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Datum zveřejnění: 1. zář. 2017 v 9.57
Počet příspěvků: 109