No Man's Sky

No Man's Sky

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apricot Aug 28, 2017 @ 7:49pm
No Man's Sky now has a "Very Positive" recent reviews score in Steam.
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Showing 16-30 of 31 comments
EvilPolygons Aug 29, 2017 @ 6:00am 
Originally posted by Dave:
Originally posted by SreRacha:
Grind = Repeatedly doing something to achieve some kind of goal or obtain a reward?
If that is correct please name one activity in the human experience that does not fall into this category, let alone a game.

There isn't anything in life that doesn't fall into that category; the result is the same, you wasted your time over something that ultimately didn't matter in the end. But I assume you don't want to go all balls deep in how pointless everything we do is and it's just gaming you're on about.

Every game that has ever been created is identical to each other, if you don't believe or see that you're just blind to that fact (and extremely lucky to be so), it doesn't matter what you think you're doing because of the visualization in the animations - you're still repeating the same process of 1 (action) > 2 (interaction) > 3a (end if it's linear) > 3b (repeat if it's an MMO)).

The reason NMS gets ♥♥♥♥ on so hard is because it fails to mask that repetitiveness. All the games that people say is better than NMS are exactly the same, BUT that's the reason why they don't get ♥♥♥♥ on as much as NMS is because they can successfully mask that repetitiveness to the point where you don't realize you're effectively doing the same thing over and over again - even though you are regardless.

Like I said, if you're oblivious to this fact you've no idea how lucky you are because once you become aware of that it completely takes away from gaming almost entirely. I don't know how many games I've lost interest in ever since becoming aware of it. If you are one such lucky person that's oblivious to it you have no idea how painfully obvious and boring NMS is. Fair play to HG, they're gradually improving it over time but... I don't know if they'll ever pull off successfully masking the blatant repetitiveness of it - which is kind of what the problem is.

Luckily I don't have ADHD, so I really don't care about any of what you just wrote. Seriously. None of that is a problem for anyone gifted with an attention span.
restarter Aug 29, 2017 @ 6:18am 
Originally posted by EvilDastard:
Originally posted by Dave:

There isn't anything in life that doesn't fall into that category; the result is the same, you wasted your time over something that ultimately didn't matter in the end. But I assume you don't want to go all balls deep in how pointless everything we do is and it's just gaming you're on about.

Every game that has ever been created is identical to each other, if you don't believe or see that you're just blind to that fact (and extremely lucky to be so), it doesn't matter what you think you're doing because of the visualization in the animations - you're still repeating the same process of 1 (action) > 2 (interaction) > 3a (end if it's linear) > 3b (repeat if it's an MMO)).

The reason NMS gets ♥♥♥♥ on so hard is because it fails to mask that repetitiveness. All the games that people say is better than NMS are exactly the same, BUT that's the reason why they don't get ♥♥♥♥ on as much as NMS is because they can successfully mask that repetitiveness to the point where you don't realize you're effectively doing the same thing over and over again - even though you are regardless.

Like I said, if you're oblivious to this fact you've no idea how lucky you are because once you become aware of that it completely takes away from gaming almost entirely. I don't know how many games I've lost interest in ever since becoming aware of it. If you are one such lucky person that's oblivious to it you have no idea how painfully obvious and boring NMS is. Fair play to HG, they're gradually improving it over time but... I don't know if they'll ever pull off successfully masking the blatant repetitiveness of it - which is kind of what the problem is.

Luckily I don't have ADHD, so I really don't care about any of what you just wrote. Seriously. None of that is a problem for anyone gifted with an attention span.

ugh. thats like realizing that in the end your life means nothing becuase eventually our solar system will be swollowed up by the sun. might as well just end it now. lol. some folks dont realize its all about he journey and sometimes that means drudgery.
last weekend it took me 2 hours to learn how to accurately play, on guitar, 8 measures of King Diamond's "Killers" ....8 measures. my goal was to learn teh whole song....yeah right. but in the end it was worth it because i can play the intro perfectly. grind = satisfaction (sometimes)
Arran Chace Aug 29, 2017 @ 6:43am 
Originally posted by Dave:
Originally posted by SreRacha:
Grind = Repeatedly doing something to achieve some kind of goal or obtain a reward?
If that is correct please name one activity in the human experience that does not fall into this category, let alone a game.

There isn't anything in life that doesn't fall into that category; the result is the same, you wasted your time over something that ultimately didn't matter in the end. But I assume you don't want to go all balls deep in how pointless everything we do is and it's just gaming you're on about.

Every game that has ever been created is identical to each other, if you don't believe or see that you're just blind to that fact (and extremely lucky to be so), it doesn't matter what you think you're doing because of the visualization in the animations - you're still repeating the same process of 1 (action) > 2 (interaction) > 3a (end if it's linear) > 3b (repeat if it's an MMO)).

The reason NMS gets ♥♥♥♥ on so hard is because it fails to mask that repetitiveness. All the games that people say is better than NMS are exactly the same, BUT that's the reason why they don't get ♥♥♥♥ on as much as NMS is because they can successfully mask that repetitiveness to the point where you don't realize you're effectively doing the same thing over and over again - even though you are regardless.

Like I said, if you're oblivious to this fact you've no idea how lucky you are because once you become aware of that it completely takes away from gaming almost entirely. I don't know how many games I've lost interest in ever since becoming aware of it. If you are one such lucky person that's oblivious to it you have no idea how painfully obvious and boring NMS is. Fair play to HG, they're gradually improving it over time but... I don't know if they'll ever pull off successfully masking the blatant repetitiveness of it - which is kind of what the problem is.

OMG, you just showed me that my work was the whole day pointless grindfest for nothing.
I installed today 300 network outlets, and have 12000 to go.
After that, i have to test them all, repair if any fails, and move on to the next job and repeat it all again.. and doing this for years now.. and for what..... nothing.

Now i also learned our solar system comes to an end, the universe comes to a end, and worst of all my life comes to a end one day.
So why do i even bother, if everything end anyways for no reason at all.

So depressed now... I have to play a game now, where i just repeat more into grinding pointless crap.
OMG... i am now really depressed now, everything is pointless, My work, My Life, The world, Mankind, the future... its all pointless.

Thank you for making my day miserable.
Last edited by Arran Chace; Aug 29, 2017 @ 6:44am
Dave Aug 29, 2017 @ 7:56am 
Originally posted by Arran Chace:
Originally posted by Dave:

There isn't anything in life that doesn't fall into that category; the result is the same, you wasted your time over something that ultimately didn't matter in the end. But I assume you don't want to go all balls deep in how pointless everything we do is and it's just gaming you're on about.

Every game that has ever been created is identical to each other, if you don't believe or see that you're just blind to that fact (and extremely lucky to be so), it doesn't matter what you think you're doing because of the visualization in the animations - you're still repeating the same process of 1 (action) > 2 (interaction) > 3a (end if it's linear) > 3b (repeat if it's an MMO)).

OMG, you just showed me that my work was the whole day pointless grindfest for nothing.
I installed today 300 network outlets, and have 12000 to go.
After that, i have to test them all, repair if any fails, and move on to the next job and repeat it all again.. and doing this for years now.. and for what..... nothing.

(two paragraphs of basically the same thing)
Thank you for making my day miserable.

Life's a ♥♥♥♥♥, the truth hurts - you're going to die one day (as am I and everyone else).

But what I said still stands regardless of how many of you try to discredit it with your cheap potshots because ye's missed the entire point I was making, I'm not necessarily calling NMS ♥♥♥♥ outright but highlighting a single aspect of it which doesn't do it any favours. One of the problems NMS has is that inability to mask its repetitiveness, hence why people complain about how it offers nothing, if HG focused on trying to do that in a better fashion I dare say it could up the ante from the past update of 1.3.

Originally posted by Meowlicus:
ugh. thats like realizing that in the end your life means nothing becuase eventually our solar system will be swollowed up by the sun. might as well just end it now. lol. some folks dont realize its all about he journey and sometimes that means drudgery.

last weekend it took me 2 hours to learn how to accurately play, on guitar, 8 measures of King Diamond's "Killers" ....8 measures. my goal was to learn teh whole song....yeah right. but in the end it was worth it because i can play the intro perfectly. grind = satisfaction (sometimes)

But in the (actual) end, it doesn't matter if you learn to play someone else's song (that you didn't write yourself) so your whole learning the intro scenario doesn't really defeat what I said. You die, game over, everything you done was pointless.

Just because that's the fact of reality doesn't really mean ye should top yourself, of course, it doesn't really matter if someone slit their throat right this second because it doesn't really matter life goes on, until whatever happens millions or billions of years from now happen. I get the whole 'all about the journey' thing but well.. go figure.

Originally posted by EvilDastard:

Luckily I don't have ADHD, so I really don't care about any of what you just wrote. Seriously. None of that is a problem for anyone gifted with an attention span.

k
Arran Chace Aug 29, 2017 @ 9:33am 
Its seems you are the one thats missing the point.

In the end everything is repettative, even after 30 years of marriage, quality time with my wife seems to get repettative ;)
Its how YOU percieve it, you keep an talking how NMS doesn't hide the fact well that it is repettative, tbh i dont see it. Yes its repettative, i wont argue there, after 20 planets or less you seen it all, but it cannot annoy me much more as playing a online shooter on the same map over and over again, against the same avatars, with the same weapons over and over again.

I dont see a difference here, cept that it maybe different game, but thats not what we are talking about, its doing the same thing over and over again without realy realizing it.
Well, sorry i DO realize it... just like in any other game i realize it.

So it comes down, how much fun you can get out of it, and THERE lies the differences, because its YOU (or me, or any random person) will expierence this differently.
So, you find this not entisingly fun or enjoyable, what is ofc you're perogitive doesnt mean a other should, nor can a game ever please everyone.

Because you find it obviously repettative,and to a point i do agree there, doesnt mean someone else expierence this the same way.
I am a critic of NMS too, i destroyed it at first, had no good word for it, it was boring and dull, the game had no obvious goal, nor something to work too.
Journey blah blah al good and wel, but without a goal, arbitrairy or not, there is no game.

This is what NMS failed on badly, lack of contents, lack of goals and lack of features.
If we going on the repettative tour, i could say about 99% of the games failed, even life itself fails, because everything we do, abeit professionally at work, or for pleasure, it all is repettative.
Only you deside if this repettative is fun for you or not.

And this is what you seem not to grasp, and blaim this on the game.
restarter Aug 29, 2017 @ 9:42am 
There really is no point here s its all comes down to what you enjoy.
Dave Aug 29, 2017 @ 10:49am 
Originally posted by Arran Chace:
(cut to save length)
Because you find it obviously repettative,and to a point i do agree there, doesnt mean someone else expierence this the same way.
I am a critic of NMS too, i destroyed it at first, had no good word for it, it was boring and dull, the game had no obvious goal, nor something to work too.
Journey blah blah al good and wel, but without a goal, arbitrairy or not, there is no game.

This is what NMS failed on badly, lack of contents, lack of goals and lack of features.
If we going on the repettative tour, i could say about 99% of the games failed, even life itself fails, because everything we do, abeit professionally at work, or for pleasure, it all is repettative.
Only you deside if this repettative is fun for you or not.

And this is what you seem not to grasp, and blaim this on the game.

But I'm not saying that people can't ever enjoy it or won't experience it in the same manner, I'm not claiming to be the spokesperson for everyone - just putting my own thoughts of it out there; if anyone feels the same eh.. fair enough. I never have directly said that no can enjoy it. If people can and do enjoy, fair play to them, I won't lie I'm a tiny bit envious that they can.

You can say 100% games have failed in regard to that and even life itself due to how it all pans out, you won't be wrong in saying that. But there's a clear difference between a game that can sort of engage that suspension of disbelief in that you aren't doing the same thing over and over again (even though you are) and one that can't manage to do that; there might be more to it than a simply black and white comparison now I think of it but these are the sort of games I typically enjoy.

I will forever be a critic of this game, once a critic - always a critic but respect given when due and all. HG is going in the right direction with 1.3, it'll be interesting to see how they further expand on that joint exploration aspect they introduced. But it'll take a miracle U turn to convert me over that's for sure, not impossible but not easy either, if they dial down the momentum with 1.4.. I don't know.

I could blame it on HG if you would prefer that seeing as they're the ones that created it if that fits the foot better? At the end of the day whatever direction I point the finger at, HG or the game itself, it still stands. Everything is repetitive to me unless it somehow manages to confuse my brain into not interpreting it like that, even what I enjoy, welcome to a small insight into the mental torture I inflict on myself every day - don't ask how it started, I haven't a clue haha.
GuildC Aug 29, 2017 @ 10:55am 
Like I wanna play it because with all the updates since launch it looks a lot beefier than it used too. But I can't justify paying $60 for it. Maybe it'll go on sale or something and I'll pick it up. But until then I'm passing no matter how good it gets.
Gyson Aug 29, 2017 @ 11:19am 
Originally posted by Vimes:
I never really followed much of the pre release stuff and only just bought this in the recent sale after the Atlas update. I am really enjoying it so far.

For those who did follow the hype train and were early buyers how close is the game now to what was being hyped before its release...?

If we're being serious, significant improvements have been made since launch, but NMS is still a long ways away from being the game that was advertised during development.

Some of the missing features Sean Murray frequently advertised will probably never end up being part of the game. At the same time, there have been features added that were never promised (and in fact openly dismissed by the developers, such as base building). Win some, lose some, I suppose.
Last edited by Gyson; Aug 29, 2017 @ 11:19am
Xenomorph Aug 29, 2017 @ 12:57pm 
Originally posted by Xilo The Odd:
i didnt pre order or anything for this game, i watched intently and watched it burn and laughed at the media storm that followed, sony disowning and blaming hello games and such.
Odd thing is, after HG lost their ♥♥♥♥ in the flood, Sony gave them money to (RE)make NMS, told them to make it for PS4 and gave them an impossible deadline. They made NMS possible and ♥♥♥♥♥ it at the same time. Many said that NMS needed an extra year of development. They were right. Sony was not. Greedy motherfrakkers.
Drunk Pilot Aug 29, 2017 @ 2:03pm 
Thats good. But I think there's still things need changing.
Gyson Aug 29, 2017 @ 2:32pm 
Originally posted by Xenomorph:
Originally posted by Xilo The Odd:
i didnt pre order or anything for this game, i watched intently and watched it burn and laughed at the media storm that followed, sony disowning and blaming hello games and such.
Odd thing is, after HG lost their ♥♥♥♥ in the flood, Sony gave them money to (RE)make NMS, told them to make it for PS4 and gave them an impossible deadline. They made NMS possible and ♥♥♥♥♥ it at the same time. Many said that NMS needed an extra year of development. They were right. Sony was not. Greedy motherfrakkers.

That.. didn't happen the way you're detailing it.

Hello Game's office did get flooded, but according to an interview with Sean it didn't cost them any progress on NMS (as it had been safely preserved on backups and they were able to continue without loss from there).

The flood damage was limited to sentimental items and hardware, the latter of which I'm sure caused some measure of delay (but not to the extent that you're implying).

Every time I hear a reference to the flood someone seems to be under the impression that everything was lost and the team had to make the game all over again from scratch. That just isn't accurate. No work on the game was actually lost.
Last edited by Gyson; Aug 29, 2017 @ 2:34pm
Innuendo Aug 29, 2017 @ 3:03pm 
Originally posted by Gyson:
No work on the game was actually lost.

Well, I think they did lose all of the UI for PC during the flood, never recovered from the loss and intentional implemented what I call the "f*** you PC-Gamer"-UI.
Homer G. Adams Aug 29, 2017 @ 3:32pm 
Sorry, but positive or not, the game is boring after a short time of playing.
I bought it after the patch at sale.
Now after a few hours, i won't play any further, cause this endless grinding with a very poor performance, ctd's (my cpu is working at 34% max, same with my ram at 4GB of 16GB) and endless returns of same surfaces or space stations, conversations with boring aliens and a very boring "story ?" ... etc. etc.

Grinding could be more fun if HG brings in container with space !
The game could be more fun with better performance.
We would have more energy to grind on, if we could settle homes in any system we travel through.
The UI could be more innovativ, less DOS like ....

Sorry, but i can't see any positive to play on yet. I could, but ... there is too much missing for such a price !
Arbadacarba Aug 29, 2017 @ 3:35pm 
HG have done an amazing job adding features requested by fans, I am very appreciative they stick with it and continue to deliver awesome experiences in my favorite exploration game, not to mention the deep philosophical story they snuck in there gg HG.
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Date Posted: Aug 28, 2017 @ 7:49pm
Posts: 31