No Man's Sky

No Man's Sky

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Siah Mar 10, 2017 @ 9:05am
Still can't look around in cockpit?
So with this new update with all it's cool features PC players still can't look around in the ♥♥♥♥ pit of ships????
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Showing 1-15 of 33 comments
Jaho Mar 10, 2017 @ 9:08am 
still only with gamepad :steamsad:
Megus Mar 10, 2017 @ 9:09am 
No, and you probably never will be able to do that. There are other games where you get a varying degree of cockpit freedom.
You can turn you head and with VR you can look around freely though. But looking at the interior is not possible.
Last edited by Megus; Mar 10, 2017 @ 9:12am
Siah Mar 10, 2017 @ 9:13am 
Originally posted by Megus:
No, and you probably never will be able to do that. There are other games where you get a varying degree of cockpit freedom.
You can turn you head and with VR you can look around freely though. But looking at the interior is as I said not possible.

So you can do it on the PS4 but not the PC because reasons? LOL... all this crap they add and they can't port free look like the console version... Good lord.
Last edited by Siah; Mar 10, 2017 @ 9:13am
JordanU Mar 10, 2017 @ 9:16am 
I love the game but not being able to look around with KBM is stupid. Just make the default key hold ctrl and move mouse, it's so simple.
Why do you need to do that anyway?
Honestly why would you even want to do that? The windows are all up front and big enough, and all the controls and panels are right there in front. Really, what interesting stuff would even be further to the sides or back? For small ships, there really isn't anything back there.
Cranky-Cat Apr 9, 2017 @ 8:34am 
Because when flying over the surface and scanning a planet you can't look left or right without turning your entire ship in circles.
bograt Apr 9, 2017 @ 8:43am 
my ship has a few side windows if you could look to the side you could tilt the ship and scan more ground....my son can do it with his ps4 version and he has the same ship as me,he gets a great view out the side so there is no reason pc users cant have this funcion too.
http://steamcommunity.com/sharedfiles/filedetails/?id=873813499
Cranky-Cat Apr 9, 2017 @ 8:52am 
Plus it's cool :-)
raygun Apr 9, 2017 @ 11:09am 
Just change your FOV in games settings to 180. You'll get your cockpit view.
+VLFBERHT+ Apr 9, 2017 @ 12:28pm 
Originally posted by Siah:
So with this new update with all it's cool features PC players still can't look around in the ♥♥♥♥ pit of ships????

What? ... this is a thing?

I have never played NMS with a M&K ... horrible, horible input lag and stutter using mouse.

Here is what you do... and i dont mean to be shallow about it but...

1) Find the best Gamepad to use on a PC (I recommend Microsoft "Elite")

2) Play No Man's Sky

The best ship for best FOV if you set it to 100-120 is the domed fighter canopy (as you probably know).

When i am looking for stuff, i fly upside down at around 150k and look up at the ground. I can see absolutely everything ! ... and only since this last Update have i had to fly "upside-down".

The one thing i HATE about the last update is the absolutely uncalled for change in the vertical dynamic camera view where, when you tilt or point the nose of the ship towards the ground, the fick'in camera (center, reticle-view) dives down into the dashboard, so that 70% of what i see is dashboard unless i move the right stick to look up, so if i dont want to fly upside-down, makes for alot of uneccessary right stick fiddling... WTH?!

I just dont get that dynamic camera move update... i get the camera move on z-axis when you accel and decel... i get the little x-axis move when you steer left and right...

... but, it just seems to me like it's "reversed" for the dynamic y-axis movement. It should be, when you point the nose down, the reticle/center-view should come up from no lower than default center view, exposing "more" of the FOV out the canopy, not LESS.

And. THe most glaring fault of this "Dynamic view update" is that when you point the nose down the weapons targeting points down BEHIND THE DASH, making it so you cannot even see where you are firing at anymore, EVEN IF you move right stick UP! ... ?

If i "want" to look down at/into the dash, that should be something i do with right stick only.

Before the update, i could simply fly at around 150 (right way up) tilt the nose down (just a little) and the ship would continue flying mostly level but, it would open up the total FOV view seen out the canopy ... what was wrong with that ?
Last edited by +VLFBERHT+; Apr 9, 2017 @ 12:40pm
BaneBlackGuard Apr 9, 2017 @ 12:47pm 
i tried using a gamepad to play this on PC. it's horrible. aside from the fact that a gamepad just isn't as precise of a controller as a mouse, the idea that there is no mouse and keyboard equivalent of something you can do on a gamepad is just plain silly.
Ryu Oki Apr 9, 2017 @ 1:47pm 
I agree. Not to mention that when landing you automatically jump out of the ship on the right side. Without being able to actually look around the cockpit and land in a safe area I sometimes find myself landing on the edge of ravines/cliffs(or on top of a floating rock) and when automatically jumping out I find myself falling considerably further than I intended. Landing and exiting your craft on your own accord as well as the ability to view the world without having to steer yourself in the direction you want to look should be top priorities regardless of controler type used.

I loath game pads for FPS games. Not precise enough, steering is more squirrelly and turning isn't as fast. Yeah yeah there are buttons for 180 degree spin arounds (in some games), but I can make a 130 degree turn faster with my M&K than you could with your controller and adjust it more or less depending upon what my target is doing while turning. Such as, I know my target is 130 degrees behind me on my right (at that second) and moving. So I start spinning around with a flick of the wrist and see he is now 75 degrees to my right. I can stop turning. While you console peasants hooked on your controllers are pressing 180 degree button to spin around find your target has moved behind you now, again had you not flipped around you would have seen them coming around to your right. Or you use your basic turn and it putters along ............ bah. M&K FTW.
BaneBlackGuard Apr 9, 2017 @ 2:55pm 
Originally posted by Ryu Oki:
I agree. Not to mention that when landing you automatically jump out of the ship on the right side. Without being able to actually look around the cockpit and land in a safe area I sometimes find myself landing on the edge of ravines/cliffs(or on top of a floating rock) and when automatically jumping out I find myself falling considerably further than I intended. Landing and exiting your craft on your own accord as well as the ability to view the world without having to steer yourself in the direction you want to look should be top priorities regardless of controler type used.

I loath game pads for FPS games. Not precise enough, steering is more squirrelly and turning isn't as fast. Yeah yeah there are buttons for 180 degree spin arounds (in some games), but I can make a 130 degree turn faster with my M&K than you could with your controller and adjust it more or less depending upon what my target is doing while turning. Such as, I know my target is 130 degrees behind me on my right (at that second) and moving. So I start spinning around with a flick of the wrist and see he is now 75 degrees to my right. I can stop turning. While you console peasants hooked on your controllers are pressing 180 degree button to spin around find your target has moved behind you now, again had you not flipped around you would have seen them coming around to your right. Or you use your basic turn and it putters along ............ bah. M&K FTW.
i like the big haulers, so i just got in the habit of jetpacking up and back onto the ship whenever i climb out.

I'd like to be able to look out the side while flying just so i can see what i'm passing, but I'd still just jetpack onto the ship when landing even if i could see. it's easy and gives a good viewpoint to scan the immediate area.
Last edited by BaneBlackGuard; Apr 9, 2017 @ 2:57pm
c73k Apr 9, 2017 @ 3:19pm 
Originally posted by Siah:
Originally posted by Megus:
No, and you probably never will be able to do that. There are other games where you get a varying degree of cockpit freedom.
You can turn you head and with VR you can look around freely though. But looking at the interior is as I said not possible.

So you can do it on the PS4 but not the PC because reasons? LOL... all this crap they add and they can't port free look like the console version... Good lord.
Just plug a contoller duh...
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Date Posted: Mar 10, 2017 @ 9:05am
Posts: 33