No Man's Sky

No Man's Sky

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Lubricant production
Is there any way to speed up lubricant construction....one at a time is so slow when you have all the mordite in the world to make lubricant but have to trudge through one by one so slowly.
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Wyświetlanie 16-30 z 31 komentarzy
carlfinlow 14 lutego 2017 o 23:13 
I trashed most of my fancy glass base in NMS, you have a limit to how much stuff you can use in its totality. I stripped it right down and decided to increase my harvesting potential. Took out pearls and other plants and replaced with more mordite. I have 90 plants now, and they regrow quick once harvested. In under 8 minutes I can reap, craft into Gel and get 2.5 million in return. I built a sales terminal inside the growing room too which gives me about %104 (can't really remember as I don't look at it). By the time I've done that, I turn around and the entire crop has regrown :)
darkflemish 15 lutego 2017 o 0:51 
Początkowo opublikowane przez carlfinlow:
I trashed most of my fancy glass base in NMS, you have a limit to how much stuff you can use in its totality. I stripped it right down and decided to increase my harvesting potential. Took out pearls and other plants and replaced with more mordite. I have 90 plants now, and they regrow quick once harvested. In under 8 minutes I can reap, craft into Gel and get 2.5 million in return. I built a sales terminal inside the growing room too which gives me about %104 (can't really remember as I don't look at it). By the time I've done that, I turn around and the entire crop has regrown :)
Yep, you can make around 30 million per hour.

I never saw a trade terminal with gave more then 6,2% for lubricant.

Can you make a screenshot of it?
Gaxel 15 lutego 2017 o 2:09 
Początkowo opublikowane przez Burst Fire:
Początkowo opublikowane przez XenovuzXapter:
Elite Landing Simulator Dangerous in my opinion.

Huh? Don't know what you talking about bro cos I park my Federal Corvette like I do my truck Nice and smooth and if I have to take a pee, I just request Dock, press X and ♥♥♥♥♥ be docked by itself by the time I get back

I've over 600 hours in Elite (300 on PC and over 300 on X1), and he's right, basically is Euro Truck Simulator in space, and it's a complete different game compared to NMS, completely different (and I've almost 200 hours on NMS, so I know what I'm talking about).

About the albumen pearls, farming them and finding a space station that pays > 100% it's the best and fastest way to do money ingame, if you have say 50 plants. you can make ~2.5M every 20 minutes, with 50 clicks.
Gaxel 15 lutego 2017 o 2:17 
Początkowo opublikowane przez carlfinlow:
I trashed most of my fancy glass base in NMS, you have a limit to how much stuff you can use in its totality. I stripped it right down and decided to increase my harvesting potential. Took out pearls and other plants and replaced with more mordite. I have 90 plants now, and they regrow quick once harvested. In under 8 minutes I can reap, craft into Gel and get 2.5 million in return. I built a sales terminal inside the growing room too which gives me about %104 (can't really remember as I don't look at it). By the time I've done that, I turn around and the entire crop has regrown :)

The problem with Mordite is you need to craft every single lubrificant, and it's a tedious process.
In a vault I have about 5,000 lubricant...what if they put in automated manufacturing plants like those random manufacturing facilities you can find?
p0pt@rt 15 lutego 2017 o 9:12 
anyone interested in a Lubricant Relocation[nomansskymods.com] mod that switches Poly-Fibre with Lubricant?

Not automation, but allows a player to use "Curiosity" filter in the craft menu to have Lubricant on the first page, right between Glass and Acid... which greatly reduces the number of clicks, and therefore time, to produce Lubricant...

http://steamcommunity.com/sharedfiles/filedetails/?id=864614631
Ostatnio edytowany przez: p0pt@rt; 15 lutego 2017 o 9:14
Kietan 15 lutego 2017 o 9:58 
That's really useful kremit_defrog thanks. It changes the value of lube too.. not so fond. With the macro I thought perhaps it was a community secret.. but heard nothing here. In the end I just asked someone somewhere about it and he helped.

Basically the macro depends on your screen size and the location of the boxes, it needs fine tuning. I farm three rows of Mordite at a time, so I don't have to run down eight rows picking flowers. I open the craft menu and make sure the chest at the end is selected. I then position my cursor in the right place and press CTRL + P. It opens the crafting menu, clicks the right arrow, clicks the lubricant icon, then returns to the original spot to put the lubricant in your ships inventory.

I fill the ship inventory with lube, I fill up completely on mordite, I sell the lube from my ship at the station, I use the macro again to turn the rest of the mordite into lube, sell it then I return to my base and wait a minute to pick more mordite.

I'm making 9 million every 18 minutes without wrecking my wrist and arm. I don't regard that as cheating, I'm still picking the flowers, waiting the time for them to grow, selling them and doing everything else you normally would.
Ostatnio edytowany przez: Kietan; 17 lutego 2017 o 17:18
p0pt@rt 15 lutego 2017 o 10:04 
yea, I looked into setting up a macro, but it was a lot of work.. so was figuring out this mod (my first), but should make setting up macro's even easier too..

I noticed that my base terminal was buying my lubricant for +4.0% before the mod, and -1.1% after the mod.. so I've adjusted the values (the best I could make sense of after a few trial and errors) so that the lubricant has an increased unit value, and (should) often sell for a decent~high positive percentage of the galactic rate.. already uploaded new version to nmsmods; v1.1..
Ostatnio edytowany przez: p0pt@rt; 15 lutego 2017 o 10:04
Kietan 15 lutego 2017 o 10:11 
Using Macro Recorder. This is a working macro. I'm running at 1080p.
http://imgur.com/gallery/qIYVO

To begin the macro you press CTRL + P and to stop CTRL + Q

It's up to the individual to locate where to start the macro in the inventory, and where the cursor is going to click. It works based on offsets. I'll try to find somewhere to dump the file.

https://www.dropbox.com/s/sbknr8y83tme6vs/NMS%20Macro.zip?dl=0
Ostatnio edytowany przez: Kietan; 15 lutego 2017 o 10:38
p0pt@rt 15 lutego 2017 o 19:29 
Początkowo opublikowane przez Obey Just Like Insects:
It changes the value of lube too..

I noticed that right after I uploaded it... my base terminal used to give me +4.0% per lube, after mod it was -1.1%... so I made adjustments that should increase the galactic average rate for selling lube, as well as value the lube at a higher base unit price... or perhaps this is the change of value to which you're not fond of... I can understand that, it's why I had to move the mod from "fixes" to "cheats" for my 3rd category...
p0pt@rt 16 lutego 2017 o 23:07 
Mod's been updated... was a bug that used poly-fibre instead of lube for landing pads..
Ha, most expensive landing pad ever.
p0pt@rt 17 lutego 2017 o 9:30 
Początkowo opublikowane przez Mooshroom Master:
Ha, most expensive landing pad ever.

I've noticed that the game will allow you to bypass making materials as long as you have the requirements.. IE: Game will allow you to make 1 landing pad if you have 500xCandensium, 300xAntrium, 40xMordite.. I also noticed with Landing Pads and Sales Terminals, if you use the high number of raw materials, instead of the constructed materials the blueprint requires, you can build the landing pad/terminal with little to no material cost.. (Normal Mode)

Nice way to build multiple landing pad's for the price of one..
Wait...You mean you can build a trade terminal for FREE?
p0pt@rt 17 lutego 2017 o 9:45 
not for free, you still have to farm the original materials.. but don't make the circuit boards, voltaic cells, copper wires, non-ferrous plates, lubricants, etc.. farm the raw materials used to make those items and use those in place of the required constructed items..

so if you get 500xEmeril, 500xCandensium, 200xRigogen and 800xAntrium, you could build a sales terminal.. the 500xEmeril should be the only thing that gets consumed.. so for 1000xEmeril, 500xCandensium, 200xRigogen and 800xAntrium, you could build a terminal in your planetary base and one in your freighter, then sell 500xCandensium, 200xRigogen and 800xAntrium..

be warned, to dismantle a terminal requires 16 free inventory slots.. and you're returned the constructed materials the blueprint calls for..
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