No Man's Sky

No Man's Sky

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SpoonyOrbit Apr 30, 2017 @ 7:29pm
Black textures on Ultra settings. Who has this problem? Any fix?
Hello frustrated NMS players. I just recently got the game and I am having a problem which I have googled and tried to fix but no dice.

First the problem. When in the graphics setting and I set the texture to Ultra I get black textures and black pixelated textures on the ground, the landscape, and buildings. When I set the textures to any other setting it's fine.

What I have done based upon what I have found. I have changed all other settings in graphics but kept Ultra on just to make sure it was just that setting giving me black textures and I can confirm that it's just the Ultra settings giving me black textures.

I then when into the settings folder in binaries and and opened the TKGRAPHICSSETTING.MXML with word pad and changed the TexturePageSizeKb value to 4096 which is the recommend value for my video card. I also tried changing the TextureStreamingEx value from Auto to Off and disabling the shader cache in my Nvidia control panel that did not work. The only other settings I canged were NumHighThread to 4 from 2, and RemoveBaseBuildingRestriction from false to true.

I am running the current driver of Nvidia from GeforceExperience and my important computer specs are:
GTX970
Intel i7 6700

My resolution is set at 1920x1080
Vsync off in game, on in control panel
GSync off my monitor is an Asus 1080p 144hz monitor
ShawdowDetail Ultra
GenerationDetail is Normal as Hello Games said that setting no longer applies but who knows
ReflectionQuality High
AA is set to TAA in game and control panel is set to application
MotionBlurQuality is Ultra
MotionBlurStrenth to 180
AnisotropyLevel to 16
FoV foot and ship to 90
MaxframeRate says 160 is setting file settings in game says max

I have tried to get Ultra textures to show properly but I have had no luck
Every other game I have runs fine I am also using the current version of the game which is 1.24

If anyone else has this problem please chime in and if you have found a fix please let us know. If enough people have this problem we can submit a report to HG to get this fixed sooner rather than later. Thanks. I think I'll play some StarCitizen. Can't wait for 3.0:steamhappy:
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Showing 1-15 of 22 comments
Plutheros Apr 30, 2017 @ 8:47pm 
Many do. It may have to do with recent Windows updates possibly combined with newest Nvidia drivers. Setting textures to low fixed it for me. If that doesn't work, set in-game graphics to default settings and run the game. Increase settings one by one after that(but always keeping textures on low).
I used to use the recommended settings Gforce Experience suggests but will have to wait for a Microsoft/HG/Nvidia powwow to get it fixed.
taibevazaha Apr 30, 2017 @ 11:08pm 
I actually never use motion blur. It bugs me. but that's a personal preference.
Check out this topic from bug reports subforum. http://steamcommunity.com/app/275850/discussions/2/135513549100781241/
Seems to be the latest driver, at least for many of us.

Quick workaround is to rollback one driver, or set sliders to medium (not high/ultra.)
Only other options are to wait for fix patch, or for the issue to obsolete itself when nVidia comes out with a new driver.

Please note that Microsoft will happily reset your driver of choice to the latest one upon their update patches. (I give up and set my settings to medium after being on Insider fast track and having my driver "fixed" twice.)
Last edited by Cpt. Wardova TCNMS Intrepid; Apr 30, 2017 @ 11:26pm
Originally posted by Plutheros:
Many do. It may have to do with recent Windows updates possibly combined with newest Nvidia drivers. Setting textures to low fixed it for me. If that doesn't work, set in-game graphics to default settings and run the game. Increase settings one by one after that(but always keeping textures on low).
I used to use the recommended settings Gforce Experience suggests but will have to wait for a Microsoft/HG/Nvidia powwow to get it fixed.

Don't get me going on this...it causes me brain cramps, that Windows feature and it's forced driver update. XD
SpoonyOrbit Apr 30, 2017 @ 11:25pm 
I understand fully. It's fine on high for now but they will need more than a pow wow to fix this mess. I also hate windows update. I check before every shutdown if windows needs an update now.
@spoonyrogdrumps, I agree about 3.0! So far it looks awesome. Will have to pull out my HCS Voice Attack Vega files and make sure they are up to date, as it looks like another big round of function changes will happen. Can't have outdated "Data" ship AI :D

Can't wait to go help test the new planetary physics on that one, soooon~
SpoonyOrbit May 1, 2017 @ 2:41am 
@Wardova Yes yes. Soon we have it. Then the moon will be ours. Yes I quoted Despicible Me.
taibevazaha May 1, 2017 @ 11:16am 
Originally posted by spoonyrogdrumps:
I understand fully. It's fine on high for now but they will need more than a pow wow to fix this mess. I also hate windows update. I check before every shutdown if windows needs an update now.
I'm pretty sure everyone who maintains or even uses windows hates windows update.
Though it does seem to generate a load of billable for me at work.
Meanwhile it's POSSIBLE to turn it off, but good old M$ reserves the right to reset that anytime they feel like it, and it will not prevent 'out of band' patches.
Only way I've ever found to have any real control is to basically break my DNS/network so it can't talk to any microsoft servers. Sigh.
Same here AND after nvidia driver update.
SpoonyOrbit May 1, 2017 @ 5:26pm 
Oh look May 1st. Another Windows update. Good grief.
taibevazaha May 1, 2017 @ 10:03pm 
yay! patch tuesday tomorrow!
*wimpers quiety in the background*
taibevazaha May 1, 2017 @ 10:07pm 
Originally posted by Cpt. Wardova TCNMS Intrepid:
*wimpers quiety in the background*
*Pats you on the back and whispers it'll be ok...we hope...*
taibevazaha May 1, 2017 @ 10:08pm 
*Gives the nebulous organization that is M$ the finger*
Originally posted by taibevazaha:
*Gives the nebulous organization that is M$ the finger*
*Soundly agrees with said finger*
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Date Posted: Apr 30, 2017 @ 7:29pm
Posts: 22