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For example... Just having a cocaine business is "so so", but if you combine it with a bunker and a cargo warehouse you can collect crates for the warehouse while your businesses are processing supplies & making you money.
But still, the main problem is that you'll need to spend quite a bit of money in order to make more money for yourself.
In those 20 mins you gotta source a new car which shouldn't take long, then you can do a VIP event like sightseeer as well for another 30k a time meaning you're doing 300k in an hour.
If you have an upgraded bunker, buy supplies and it will generate passively, not entirely sure what the exchange rate is but more than coke, either sell everytime it uses up those supplies or sell a full bunker, just gotta reset the sale mission if you don't get a solo-able mission.
Same for cocaine although I dislike doing that, but it's the only MC business worth doing, but if you do that, buy supplies and your 75k turns into 168k I think, roughly 90k profit there as well and you'll want to sell it every 2 bars so you'll only get 1 or 2 vehicles.
Eventually you can get a nightclub and buy 4 of the other MC businesses, excluding documents and weed and that will generate passive money as well.
There's heists and stuff as well for variation.
Getting rich is not just about making money, it's also about how you use the money that you earn, so don't waste it on stuff and only invest it in things that will make you money.
It will help you, but its also a huge waste of money.
Good thing of the starter pack is:
you get a CEO office, a bunker, a club house and one MC business for low money.
so you have something to start with.
The downside of the starter pack is pretty signifigant too
- Most of the business coming along with the pack are at the worst possible locations,
especially the bunker.
Sooner or later you need to move to another bunker, which is about to cost a lot of money again.
- You also need a lot of money to run these businesses. especially the bunker and CEO office are pretty expensive on a daily base.
most of them need to be upgraded first before they start generating money. In terms of CEO office you need to buy at least one warehouset and that one is not included in the starter pack (cost about 2 million)
- there is also a lot of useless stuff in the starter pack too, which shouldn't be activated too early or not to be claimed at all.
Such as the apartement (unless you have none yet), or the garage.
And don't spent your money on cars or clothes too early, otherwhise you are gonna be broke early