XCOM 2
Lomak Feb 22, 2016 @ 7:26am
Where are the mods that make the game harder.
Within the next couple days I'll complete my legendary ironman campaign and I'm looking forward to starting a new one but I want to add more difficulty. Yet it seems the majority of mods focus on making the game easier for people who refuse to just turn down the difficulty because its too hard for them, well at the other end of the spectrum there is not much to do for the people who would like to advance the difficulty, tis a shame. Wish there wasn't so much complaining from bad players, maybe there would be more opportunity for modders to work on projects that actually improve the game rather than diminish it (as seems to be the wish for so many of you).
< >
Showing 1-10 of 10 comments
Spartan Feb 22, 2016 @ 7:36am 
Increase enemy squad size.
Wintervoid Feb 22, 2016 @ 7:39am 
Originally posted by Spartan:
Increase enemy squad size.

Only one I have seen.

Anyone use it yet? How reliable is it? I would hate to ruin an Ironman if buggy at all.
Rabid Cabbadge Feb 22, 2016 @ 7:44am 
Originally posted by Wintervoid:
Originally posted by Spartan:
Increase enemy squad size.

Only one I have seen.

Anyone use it yet? How reliable is it? I would hate to ruin an Ironman if buggy at all.

You could also just tweek the ini to do the same thing insted of modding it!
VanMeilleur Feb 22, 2016 @ 7:44am 
They are lot of easy way to incraise difficulty : dont upgrade your squad size, dont upgrade your weapon, dont upgrade your armor, dont upgrade your tool ( greande, medikit,...)
You will probably say : i play the game the best i can do, its not to me to dont use the possibilitie the game offer to me. But you are able to adapt to a new difficulti this way, i have already do this in other game : not using ultime armor and/or weapons and/or spell could really change the face of the game. Kingdom of amalur become less easy when you dont use the craft, its only a exemple but you get the idea.
Last edited by VanMeilleur; Feb 22, 2016 @ 7:49am
Swords Feb 22, 2016 @ 7:46am 
I'd say those mods along with Finite Armory could make your next run tougher:

http://steamcommunity.com/sharedfiles/filedetails/?id=620624917&searchtext=finite+armory
sheep from hell Feb 22, 2016 @ 7:47am 
there is another one for grenade damage fall off which is a biggy
K'senia Feb 22, 2016 @ 8:01am 
I use the enemy squad size one. It adds quite a bit of challenge.
law461 Feb 22, 2016 @ 8:10am 
Enemy squad increase is very good. Fighting upto 15 enemies at once is amazing when 3 pods all want to kill you.
Flodge Feb 22, 2016 @ 8:17am 
http://steamcommunity.com/sharedfiles/filedetails/?id=626050983
http://steamcommunity.com/sharedfiles/filedetails/?id=623684679
These two are a really nice combo. I think without the tilesnap change then the falloff on it's own is a little too much of a nerf.


http://steamcommunity.com/sharedfiles/filedetails/?id=629997737
http://steamcommunity.com/sharedfiles/filedetails/?id=628891110
http://steamcommunity.com/sharedfiles/filedetails/?id=628401700
are three I've been eyeballing for awhile, will be interesting to see how they pan out difficulty wise.
Last edited by Flodge; Feb 22, 2016 @ 8:17am
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Feb 22, 2016 @ 7:26am
Posts: 10