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Nice stuff Cris, keep it up ;)
If you're like me you won't have any of this, but try not to worry about perfect. If you released the thing looking just like that, I wouldn't ever think about it again. And it'll let you stay fresh working on different things.
not so much a 35 percent of the time he will do copy paste because some textures can be duplicated and so on
cris is looking perfect all the ganados need is a better looking textures for his eyes and will complete ill be wating to use you awsome textures on my copy of resi 4 when somebody finds a way to make them work
you should port it to the 2007 PC version (in combination with patch1.10 , Albert texture pack ans Cerberus enhanced environment) Would be huge.
So, this texture patch will include best from both of us.
That is fantastic news, love your work on the older release.. great to see you guys collaborating Albert.
I know it's probably much too early atm, but are you planning on an Alpha release at some point?
Kudos to you both.. keep up the good work!
Fortunately, I've got access to lots of original hi-res textures that were used to create ornamental surfaces for this game. Thus, one of the hardest aspects to replicate in HD is now much easier!
I'm saying this because some people could think: "HD-ing first stage is relatively easy because it's made of quite simple textures but the real problem is on the castle stages all full of ornaments, relieves, paintings and so...). Well I assure you that's not a problem anymore.
Besides, Crismorales proved his skills on recreating ornamental textures are excellent (chest in the house, metal door with iluminados insignia)
+1 will be following this. :)
CAPCOM is feeling ashamed now xD