7 Days to Die

7 Days to Die

Ver estatísticas:
Somnia 1/fev./2021 às 17:59
Is it still possible to make 'force fields' around your base to stop zombies?
Is it still possible? I've not played for a long while and unsure on the current structure of the game? Used to be able to dig a hole and cover with arrow slit and do the slanty wall thing zombies couldn't get to you inside your base/compound?

I want to have a base and a horde base, but would like the main base of operations to be somewhat, is there anyway I can make a base super secure? Deep mote? water base? Super deep cave?

any suggestions appreciated
< >
Exibindo comentários 110 de 10
Timberwolfjc 1/fev./2021 às 18:06 
They do still work.
vgifford (Banido(a)) 1/fev./2021 às 18:27 
Última edição por vgifford; 1/fev./2021 às 18:27
Somnia 1/fev./2021 às 18:57 
Over a year old, Like i'm asking, does it still work?
seven 1/fev./2021 às 21:20 
The arrow slits do still I'll say discourage the zombies. I've tried them some and most of the zombies avoid them, but some get stuck on them and try and dig down through them.

The slanted wall thing I think was patched out, and zombies can now walk up them just like you.

Zombies can swim better than you now.

And finally, if you dig really deep, I mean really deep, it seems you will be beyond their spawn range and you'll be safe.

A video from Vidui last month on the arrow slits.

https://www.youtube.com/watch?v=I-ucdTOM6go
Última edição por seven; 1/fev./2021 às 21:24
So i'm inclined toward super deep bases. I can say for a fact that you are never beyond their spawn range.

I dig at an angle near the base of a mountain all the way to bedrock and build a base there. if your slope down is built such that you can only walk it in stealth mode, then regular zombies cannot get down to you without expanding the tunnel the entire way down, which is a lot of work for them (and easy to repair afterward). In my current game, i'm past day 200, and I've only once had a non-bloodmoon horde break down to the level of my base, and only then because i was mining with abandon with no care to how much noise i was making and how noticeable it was making me. it probably took them 12 hours to get down near me; but i was obliviously playing with my sound off.

If you are in a deepbase with an approach like i described on bloodmoon, they won't try to use your tunnel, but will try to dig straight down from above. in my base, i slept through a day 98 bloodmoon (on all standard settings), and they didn't even dig 1/3 of the way down, so there's that component of safety. Now, i usually play my bloodmoon in the tunnel down to my base, right near ground level, and slowly retreat down the tunnel as they break through the dirt/stone. Post bloodmoon, you can easily repair damage to your hole firstwith destroyed stone, and later (once you have a forge & cement mixer), with regular stone. The only drawback of playing bloodmoon in a hole is that if you move too far back away from the horde working your tunnel down, bloodmoon pathing will say it is easier to dig down to you from above, so beware. This is also why you want to build into the side of a mountain: so it doesn't become advantageous to dig down quite so quickly.

Early game, i almost solely defend my hole during bloodmoon with my trusty bow (knee shots + headshots when they fall to their knees). as time progresses, and stamina loss becomes less of a concern, I switch mostly to melee hole fighting, though a have a backup automatic weapon for policemen & demolishers. I personally think this is the most fun way to play, but everyone has their own preference.
Última edição por flyingdeathmonkee; 1/fev./2021 às 23:27
seven 2/fev./2021 às 7:52 
Escrito originalmente por flyingdeathmonkee:
So i'm inclined toward super deep bases. I can say for a fact that you are never beyond their spawn range.

There were a couple topics recently where people had no blood moon horde. One had a base deep underground where the surface of the ground was at a higher altitude (so a long distance between the surface and the bottom of the map) and the other was on top of a tall building, probably meant Dishong. One of the mods mentioned there was a limit to how far away the zombies will spawn. This was in regards to the blood moon though, maybe normal spawning zombies are different.
vgifford (Banido(a)) 2/fev./2021 às 7:57 
Escrito originalmente por seven:
Escrito originalmente por flyingdeathmonkee:
So i'm inclined toward super deep bases. I can say for a fact that you are never beyond their spawn range.

There were a couple topics recently where people had no blood moon horde. One had a base deep underground where the surface of the ground was at a higher altitude (so a long distance between the surface and the bottom of the map) and the other was on top of a tall building, probably meant Dishong. One of the mods mentioned there was a limit to how far away the zombies will spawn. This was in regards to the blood moon though, maybe normal spawning zombies are different.
The most observant zombie, the vulture, has a "sight" distance of 70 blocks. Most others are 30 blocks.

So, if you are 35 blocks deep you would be "generally" safe. Horde nights use different spawning mechanics though, they find you, no matter where you hide.
seven 2/fev./2021 às 8:41 
Escrito originalmente por vgifford:
Escrito originalmente por seven:

There were a couple topics recently where people had no blood moon horde. One had a base deep underground where the surface of the ground was at a higher altitude (so a long distance between the surface and the bottom of the map) and the other was on top of a tall building, probably meant Dishong. One of the mods mentioned there was a limit to how far away the zombies will spawn. This was in regards to the blood moon though, maybe normal spawning zombies are different.
The most observant zombie, the vulture, has a "sight" distance of 70 blocks. Most others are 30 blocks.

So, if you are 35 blocks deep you would be "generally" safe. Horde nights use different spawning mechanics though, they find you, no matter where you hide.

Yeah, maybe something else was going on for those two cases. I just loaded up a save from right before a horde, cheated in a tower 130 blocks tall (higher than Dishong) and zombies still spawned around the base.
Somnia 2/fev./2021 às 15:41 
What would happen if you put force field all around a base? Do the zombies go and dig through floor? or what would happen
Crater Creator 2/fev./2021 às 17:52 
Escrito originalmente por Somnia:
What would happen if you put force field all around a base? Do the zombies go and dig through floor? or what would happen

I believe they go into area destroy mode (or whatever it’s called), where they go berserk and attack nearby blocks indiscriminately.

I wouldn’t get used to any ‘force field’ type defense like this. The devs will be patching the AI to handle these cases as they emerge. I would instead recommend anything that’s actually intended to be used for defense. We have plenty of options: spikes, electric fences, turrets, etc.

There are basically two threats to your main, non-horde base: wandering hordes and screamer hordes.

Wandering hordes are just passing through. They should only damage your base if you get their attention and the base gets in their way trying to reach you. A modicum of stealth when you hear a wandering horde coming through will go a long way. If a few do hear you, jump out and face them in the open so they don’t damage your base. You can do it - this is much less than a Blood Moon horde.

Screamer hordes only exist if a screamer sees you and screams. So avoid this by A. limiting activity so she doesn’t show up; and/or B. putting down a row of spikes or two to kill her passively without being seen. Screamers are individually weak, so this works into the late game.
< >
Exibindo comentários 110 de 10
Por página: 1530 50

Publicado em: 1/fev./2021 às 17:59
Mensagens: 10