Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Only option I know of is the ones that removes all zombies from the world as a whole, which you select when setting up a new game.
I also want to delete them via xml, I guess via gamestage. But I don’t know which lines to edit, I don’t understand much about that.
Reads to me like OP just wants to prevent building spawns. Nice, empty, uninhabited houses. Turning that particular setting to "off" will stop -all- spawning. Poi, horde, wanderers, screamers, biome spawns. etc
Remove the floors. Really.
Removing the floors found within houses also removes the spawns found on those floors, to such an extent that even if you then replace the floors with your own the spawn points for the zombies don't come back with them.
Another option is to build over the floors (this option is more useful for places like a cellar or when you want to build on a roof zombies like to spawn on).
The only thing that can undo this effect (at least that I know of without resetting the whole map) is when a building becomes a location for a job from a trader and you accept it at the site. The act of taking the job itself doesn't do anything directly.
Step by step:
1. Go to your POIs game location (for Steam is: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Data\Prefabs\POIs).
(I know that there is a better way to do it with something like AppData\Roaming\7DaysToDie\LocalPrefabs - but I was unable to make it work from there.)
2. Recommend to backup all XML files in this folder.
3. Create file sleepers.txt
4. Paste following code in file:
6. Change file extension (or save file as) sleepers.vba
7. Run sleepers.vba (double click).
Script removes from all XML files (POI configuration) lines with Sleepers... In result, it removes all sleepers spawn points in POIs.
This will work with saved games, created worlds, BUT only in places that you haven't been yet.
The game loads POIs from game files as you get close to them, including sleepers. So once you passed by some building before removing sleepers, they will be waiting there for you (spawn points were generated and saved into saved world files).
BUT when you enter unknown territory all buildings will be sleepers free :) For free ;)
Finally, you can casually play the game without heart attack ;) Plenty of zombies outside, and that's enough :)
Script is a modified version from: HERE [community.7daystodie.com].
That's an awesome post and guidance on the subject. But, you probably should have made a new post for it instead of reviving an old thread. It's taboo (in this forum) to revive old threads due to the info being outdated--which might mislead people if they weren't paying close attention to date stamps on the info. And, should post it in the 'Modding' sub-forum.