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Not sure if the Old or King Beds do something similer.
What if you walled off and completely cleared a whole city of every zed? Or a square kilometer? Or built a wall around the border of the map and cleared every zed out of it? Would it still be unfair if they could spawn inside your "sealed" area?
The only two solutions I can add to those already said by others is to either reduce the size of your base, or modify the landclaim block radius in the xml files so that it will cover your whole base area.
That’s how it all boils down to a result where zombies must spawn somewhat close to the player. It’s difficult to see what alternative there is, if one accepts the premise that zombies are needed on demand.