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Adjust the VelocityMax property in the vehicles.xml, first number is normal speed, second number is turbo speed.
"early access games" so when large updates are pushed out i expect hiccups, not nerfs i need to go into the game files to adjust. at the end of the day, this update is good, and ♥♥♥♥ all the same, simplified some parts, improved others, added more to it, but all the same, it removed alot of aspect to it as well, though some are reasonable, such as the plains biome or needing to harvest feces to farm which was overly tedious and time consuming, but i much enjoyed building guns, it was more satisfying to slowly craft my gun, it was more personal. i'm not saying the new vehicles are ♥♥♥♥, they looks cool and one holds peeps but like, at least vary the speed REASONABLY without needing to modify the fecking game
The file location was shaded recently on this forum, try searching for it.
I recall in A16.4, the server we used for mp was a bit underpowered, and we had some lag when riding the mini-bikes.
While you need to mod it yourself, it’s good that they didn’t hard code the speed to prevent players from being able to change it, in case they had the issue I noted.
Share how fast you can get yours to run, would be interesting to see how fast some players can go!
As fast as the game allows it XD thing is, because the spawn time of the game you can't go really fast. There is also the fact that with every bump and turn the game just throws your vehicle everywhere but where you steer it to. The faster you go, the more the vehicle becomes a raggdoll. It's brilliantly made that way 0-0