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Second favorite, and the one I'm living in currently is the house with the blueberry farm in the backyard. It has a nice cellar that I do all my crafting in. I clear out the wine barrels and use those spaces for crafting stations and put my storage around the support pillar in the center. And it has a bar that I use for my kitchen area and a secret hole under the staircase that I start digging down into a mine. I eventually repair the fence in the backyard and convert that area into my farm.
Those are just my go-to homes. Your needs might differ, though.
https://steamcommunity.com/sharedfiles/filedetails/?id=2874659670
Jen 1 SWW
Jen 2 W
Hugh 1 E
Hugh2 NE
Rect SE (This town is rich of Farms)
from there
And if you follow the huge lake in the snow biome in the south, on its east coast to its south you find 2 more towns in a range you can acess on a daytrip basis, same for Desert if you follow the North highway outgoing from the most west jen
Best startbase is Bobs Cafe Roof near the more east Jens
https://steamcommunity.com/sharedfiles/filedetails/?id=2874662743
Clear the building
*Make a Roof access only you can take
*Destroy the ladder
*Destroy everything inside zombies could use to climb
*Fill inside (specially the Door gapes )with Cobblestone blocks
*Place some Spikes
*Remove the roof overhang (maybe replace it with something you can shoot through)
Here a rough fast picture i made because i have no real savegame this moment
https://steamcommunity.com/sharedfiles/filedetails/?id=2874662757
It usually gets placed near a trader (at least it has in the last few worlds I've created).
It's easy to spot since it has trees growing in 6 large planters surrounding the buildings. Each planter has 25 farm plots ready to be be planted. The shop is well fortified as it is the quest exit of an underground bunker. I live above the shop during the week and build my horde base nearby.
Don't worry about this too much. Just choose a nice snazzy looking place that appeals to you and is close to the trader, and near a border of a biome so you can be close to two or three biomes for ease of acquiring resources.
Key biomes you want to be near are the green plains biome (for coal) and the desert biome (for oil shale). The ideal base is right beside a trader at the border or near the border of these two biomes.
The actual POI you take over is largely irrelevant, choose one you like for its looks and aesthetics. For defense, you don't care about that; no POI is safe from a blood moon in the long run without modfications.
You shouldn't be doing bloodmoons at your base, anyway. Too much risk of busting it up and losing all your loot and storage.
Create a Bloodfort about 200m away from the base that is designed to withstand any kind of Bloodmoon Assault. There are many designs you can use, the ones I like using are floating platforms with a deep pit below, and ones that require the zombies to climb stairs and walk tightropes to get to your platform. By far the most effective kind of Bloodfort but that makes every Bloodmoon EZ Mode, so you can experiment on different methods to keep things fresh.
Yaknow modify the way up with blocks and traps.
The Fire Station or
PB Paper Company
I usually keep another POI for Horde Night, usually a Buddy's Grain... which is sort of an easy mode location