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It's not guaranteed to be accurate but if you actually test these things you will find that in this case it is.
Everyone makes their gardens from farm plots, because I believe crops won’t grow anywhere else (anymore). So while I think you’re right that dirt blocks count as spawnable blocks, it shouldn’t matter for people’s gardens regardless.
Edit: typo
Some people want a lawn in their garden and use existing grass for it. That's what I was thinking of.
You can mod this game like crazy and have the ability to control every aspect... stop crying
I am going to put dirt blocks in the floor of the building I am currently using for horde night to see if I can get them to spawn in closer to speed up the kills. I am on the second floor.
That probably won't work.
Zombies can only spawn at max elevation, so you if you have a dirt block on the ground floor but a construction block above it, on the second floor for example, you won't get spawns at that spot.
Horde night spawns also have a minimum range they spawn at, it's something like 15 blocks, and they'll never spawn closer to you than that.
2. Always place claim blocks so zombies won't respawn inside your house before the horde night.
3. Increase the claim block area of effect and count.
4. Zombies spawn at specific distance away from you, and not your base, so review point 1
Mhm. We can't plant in the ground anymore in the vanilla version of the game (because reasons) so no one has gardens like that under any of the more recent versions of the game.
p.s. I hate that we have to use farm plots and that it's the only option now. It's utter nonsense especially since we used to be able to plant in the ground which is the most logical place to grow a large number of crops. Why it's nonsense? We find corn, potatoes, goldenrod, cotton, chrysanthemum, grass, trees, bushes, cacti, yucca, blueberries, pumpkins, etc. growing all over the place in a variety of different planters and in the ground so why is our only option farm plots?
So either two things:
They've made a RIDICULOUSLY large base which include way too much space., including areas outside any kind of base claim.
or they've installed some janky mod which is messing up the normal spawning system. Install bad mods, you get what you get.
Both of those are fixable.
Yep, they do seem to have a set distance on horde night (depending on what you read it sounds like it's 30-50 blocks away-ish) and yes you can actually watch them spawn from nowhere both on horde nights and at other times.
Here is an older post about spawn distances, may or may not still be accurate.
https://steamcommunity.com/app/251570/discussions/4/3196991938898531702/#c3196991938898546140
If you don't want zombie spawns inside your horde base, just keep the size of your horde base to less than 30 blocks in each direction from where you will be standing on horde night.
So yes, crafted farm plots count as no-spawning blocks.
That said, there's also a dev farm plot block entry, which I would guess is for prefab/pois - ones that "come with" existing POI designs - where tthe spawning for those is set to true, so those are likely not immune. Only player crafted farm plots.
They do work, they are safe.
As for spawns on blood moon night, who cares? If you set up your base right you can force them to run where you want them to. We've really enjoyed this game even despite the trial and error of base building we've had.
TLDR, not a dev issue - its a you issue.