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Build upward at least 4 blocks high. Make a super mario jump style way to get to your base - do not make it easy for the zombies. I.E.: build stairs, block in front of that, and stairs on top of that block (and higher of you have 4 or more blocks). This is your jump-off. Be sure that at least one block space is empty from stairs to your base. Place wood log spikes around your stairs and the empty space. Be ready to chop down the gore blocks as it builds up.
Oh, and bow arrows are your friend. Make lots and lots of arrows - have at least 50 by the time day 7 comes around.
Or, if you happen to be decent with a bow (or have better weapons even) and have coffee/beer/grain alcohol, just go kill them when they come. With a few of those drinks, you can keep running/kiting and killing the zeds as they come. Which is what I did in my current game, the first (7th) horde I dealt with only using the bow, a mining helmet will help with visibility though. I've actually gone outside to kill most of them myself in each horde so far, up to the 28th right now.
spikes hurt if you keep running on them
I reccomened staying nomadic until you can setlle down in an ideal as possible location. I usualy have not found the prefect spot by day 7 so run is a very viable tactic. Gives you time to get set up for day 14 and level more along the road, so ferrals are not as tough because you have better gear to deal with them.
if so plz help
Yeah but basically I gather all the supplies I can and they stock up really fast, so I usually get a base going before day 4-5
almost on day 7 now, I've stocked up on antibiotics, painkillers, arrows and a bit of alcohol. I've placed wooden spikes and log spikes around my base and scattered them near it. It's been holding up really great to normal hordes, will probably move away and kite the day horde, and run from the night horde