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Player bases can take any shape, since it’s a sandbox. So we got the Demolisher instead: a zombie with amped up block damage yet with human-sized proportions. The way I think of it these days, the Demolisher IS the Behemoth. If your base can shrug off Demolishers, chances are it could already withstand whatever a proposed Behemoth could dish out.
The one thing that may still change the game where enemies are concerned is bandits. They intend to add a story along with bandits, so I have to imagine we’ll see some sort of climactic showdown against a big bad bandit king or similar enemy.
Thats why i said the Boss wave does not spawn as a Blood Moon, it has its own spawn wave, Every 25 days, Boss wave spawns or 50 days or somthing like that, Plus epic Boss music is playing while hes alive and the Music only goes away once it dies so you know its comming, Also i was just throwing out stats to make it harder but yea Devs could Balance it better, and maybe the boss Scales, so the first Boss is weaker, but as the days go on the Boss scales stronger and Stronger making him harder to kill,
you could just make the Boss Zombie Focus more on Breaking stuff, so if anything is in it's pathway he will Focus on breaking the Blocks in hes way before trying to get to the player, he just Smashes hes own pathway, towards the player, and if the Player is Super high up in a Tower, maybe the Behemoth could be the Counter to people towering high up so high, the Behemoth could just smash the tower down to the ground and the player falling to hes death or he has a escape route built and gets away safely,
I just think this games needs a Boss zombie to Counter Peoples Impossible defence builds that zombie cant handle at all,
Demolishers are good but at the same time they have Low HP and die pretty fast,
like This boss Zombie has alot of HP its a Tank, it will eat hundreds of bullets and still come for more,
Thing is Mods take to much work to download and install on to your game and there not always safe to download you can get virus froms mods, i got a virus once from a Minecraft mod so i dont trust mods at all,
and then when a new Update comes out your World is pretty much gone until the Mod maker updates there Mod, so its never a good thing,
Plus i play with my friend and he refuses to download mods, i tryed to get him to get RL Craft so many times but for some reason he doesn't wanna download mods, hes a Noob when it comes to computers so addings Mods is super hard for him, and yea so he gave up and wont try ever again
Here's an idea - infected rats. Smaller than the rabbit, and faster. Low health individually, but attacks in swarms of 50 or more. Has a leap attack within 3m or so. Bite does low damage but can cause fast super-infection.
Can climb most vertical surfaces, move through imperfections in homemade doors, and chew through wood. Totally unaffected by most traps, such as spikes or barbed wire, electric fences, or blade traps. Sleep tight, kids.
And I feel a mod coming on once the game releases. Probably wouldn't be hard using a scaled down rabbit model.
That will be more feasible in A20, when zombies in general can navigate through one block tall holes.