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HP just gives you more damage - while AP guarantees 1 target penetration and lowers armor value of targets.
AP rounds are more effective against those AND the armored zeds as soldiers, demolition zombies, also penetrate multiple targets, depending on skill. AP is even more expensive to craft than HP, but absolutely worth it, if you have a surplus of the needed materials.
If you’re a serious miner, you can likely come up with whatever quantity of lead, nitrate, and coal you need. That just leaves brass to make ammunition, which is designed to be the bigger bottleneck. Putting more bullet tips or gunpowder into each round means using proportionally less brass, which in the long run should line up better with the inflow of resources. Not that brass is hard to acquire either, but mining the other ingredients is really straightforward.
HP rounds... one shot unarmoured zombies, with the drawback of doing almost no damage to any sort of armour. If you shoot a zombie with any sort of armour value, HP rounds multiply that armour value, so 50 armour is actually way more for HP shots.
At endgame you can mostly one shot zombies with high-end tier 6 modded weapons, HP rounds aren't really necessary unless you don't aim for the head.