7 Days to Die

7 Days to Die

Lihat Statistik:
ProxyJames 15 Mei 2021 @ 11:41am
Weapon Review
So I have now gotten around to using pretty much all the weapon types with the highest level of the associated perk(s) and I have the following constitutions, I in place of reviewing EACH weapon I will just do a blanket review of all weapons in that type minus causes for things like the gunslinger stuff because it has 4 guns that all work differently>

Melee weapons

Clubs - 10/10
These little things are vicious, with all the perk and magazine perks you can just power attack for days and never run out of stam, pick up flurry of blows and it has a pretty fast attack seed! Clubs have two gimmicks from the perk and skill books, one is knock zombies back and down the other is every X amount of hits (at level 5 of the perk its every 3 hits) you do 100% more damage with the next swing so with a few skill books and perk points you toss zombies around like rag dolls its so funny

Sledgehammers - 4/10
Big and slow and uses a ton of stam per swing, early game they work great but the further you get into the game you need a weapon that can not only put down zombies quick but go in for follow up swings and you just can't do that with the sledgehammer. the hammers have one gimmick witch is knockdown and its not as high of a knockdown chance as the smaller, faster attacking clubs lol

knifes - 5/10
mostly used as a tool early on they are not that great, down the line you can make a "machete" (as a note is it named machete but it is 100% a kukri. following that up kukris are just as bad ass as machetes but I have a little bit of OCD and it is very clearly a kukri) witch is a solid fast attacking weapon, what it lacks in damage it makes up for in attack speed! its gimmick is bleed witch slows down zombies, great if your in a group on crown control.

Knuckles - 7/10
surprisingly very powerful weapon end game, not so much early game. the fists have a few gimmicks, such as stopping zombies ability to infect you, knockback (lower chance than club) every x hits do way more damage and recovering small amounts of HP with every hit while very fast its not quite as strong as other weapons so only a 7 for it

Stun batons - 1/10
these weapons are a massive disappointment, they have very very very low damage and always takes several strikes to put down a zombie. the gimmick for it is that every X hits you charge the weapon and the next hit will stun the zombie and there is a mod that adds knock back with the stun and books that add some RNG to when the weapon will charge but even with that fending off more than 2 or 3 normal zombies is rough with this weapon, trying fend off the ones that regenerate or stronger ones and you will get very injured

Ranged weapons

Bows - 2/10
So bows look great on paper but the big problem is that none of the bows pack quite as much punch as the guns, that being said they seem to be built to work exclusively with stealth as they take much much longer to draw and reload than guns, but they do have a slightly more limited range and require heavy investments in stealth to be used to there full potential and on horde night you just can't kill zombies fast enough with them, you CAN craft explosive arrows witch do a good amount of damage but not as much as grenades or other thrown explosives and if you want to be stealthy you can just find or craft a suppressor

Crossbows - 1/10
so crossbows have some advantages over bows but more drawbacks. the advantage is that you down have to draw it to fire you just fire, the downsides is they deal less damage than bows when the bow is fully drawn and take way longer to reload, otherwise they are in the same boat as bows where you need to heavily invest into stealth and during horde night you can kill zombies fast enough to make it out alive

9mm Handgun - 7/10
the 9mm handgun is a really wonderful weapon, ammo stacks to 300, solid damage, easy headshots, really good perks, good at long range when aiming down the sights and later on ingore some of the zombies armor at point blank range. (fun fact, its modeled after the beretta m9 series of handguns)

9mm SMG - 10/10
there is no downside to this weapon, it is just a straight upgrade from the 9mm handgun in every way, its full auto but you can fire in semi if you want and shares all the same perks as the 9mm handgun (fun fact, this one is a H&K MP5 with a built in suppressor, though it seems that's just for decoration in this game lol)

.44 magnum - 3/10
WHAT?! THE .44 GOT A THREE!? one reason: small mag size and VERY slow reload speed, the character takes there sweet time sniping the chambers when you reload so zombies can much on ya! that being said while the .44 shares the gunslinger perks with the 9mm handgun and SMG it differs because it has a different set of book perks, and these book perks make both .44 magnums fairly invaluable even if your not specing into handguns because of buffs like less stam when running with one and 10% better deals when you have one out when talking to a vendor! also ammo stacks to 300!

.44 desert vulture 10-10
So this weapon is better in every way to the .44 magnum, while I think they both do the same damage the Deagle (lets call a spade a spade, it is totally desert eagle, witch do have a barrel for and can be chambered in .44 magnum or .50 AE) fires much faster, reloads faster and has a much larger magazine (more than double the magnum with the mod) so all the things that made you want to carry a magnum around + its good in combat and it only takes 2-3 shots to bring down the much bigger zombies and the fact that ammo stacks to 300 makes it a good friend when exploring new zones or defending your base on horde night.

Sniper Rifles - 6/10
Snipers are...a mixed bag. the basic hunting rifle is just garbage because of its very long reload time and it only has ONE shot (fun fact, during a reload with the hunting rifle you can clearly see another 7.62 round inside of a internal magazine) but once you get the better versions the weapon because they hold a great deal more ammo. if you want to get into stealth this is the weapon to go for, with a suppressor and a ghillie suit (a suit of clothing you learn to craft by collecting the 7 books for snipers) you become the stealth king/queen, even on horde nights it shines because every kill makes you do more and more damage with them, works best when your in a group providing covering fire! ammo only stacks to 150 though, make them count.

shotguns - 6/10
shotguns are great during every stage of the game and do a crazy amount of damage (I do believe a dead on hit with all the pellets hitting one zombie they deal the most damage out of any firearm) but the do have a downside: because the devs don't understand how they work the pellets will just fire right though zombies, witch is awesome sometimes when fighting the horde but when you inside you base you WILL heavily damage/destroy your own blocks, but they can stun and dismember zombies with ease.

Machine guns - 6/10
these weapons are great, they all work just like the SMG but have higher damage, they are all also really accurate, a big boon is that when aiming down the sight every hit scored gives you back stam so you can say down the sights as long as your getting hits, with the books each hit makes you more accurate and deal more damage and lets you sprint faster, with run and gun when you need to reload you can get enough distance so those pesky zombies can get a munch in! the downside: same ammo as the snipers so it only stacks to 150! so you really have to haul around alot of ammo for them.
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Menampilkan 31-45 dari 56 komentar
ProxyJames 18 Mei 2021 @ 2:27pm 
Diposting pertama kali oleh Sonata:
Diposting pertama kali oleh ProxyJames:
the truck has a like 80 slots...oh no I don't have 4 slots when looting for like the 4 items I need.

Well not everyone uses the 4x4 or has one from day 1. It's just different loadouts for different playstyles and stages of game.
well when you don't have a car you should focus on what your going for next and not waste space on things you won't need for several dozen hours (in a game with my friends I make storage chests and place them outside of looted houses so they can choose to pick up what I left, don't have wood for a storage chest, the house is made from wood, do the math)
Sally 21 Mei 2021 @ 8:49am 
its a club/pistol/ak for me on the daily doing quests and clearing buildings, m60/pumpshotty/smg for horde nights.

Never been a fan of the bows (since A12) although there is something satisfying about stealthing though a building with the compound bow now, and stun batons are less than useless to me. scrap and sell parts for $$
Highlander (Di-ban) 21 Mei 2021 @ 9:10am 
Auger ,Chainsaw and wrench only 3 tools you need for scavenging . O look metal door NP Auger to the rescue O look wood door Chain saw away. A locked safe picklock my butt Auger works fine. i mean yeah you wont have them early on and have to use the other crap tools but once you do get them easy mode
ProxyJames 21 Mei 2021 @ 12:25pm 
Diposting pertama kali oleh Highlander:
Auger ,Chainsaw and wrench only 3 tools you need for scavenging . O look metal door NP Auger to the rescue O look wood door Chain saw away. A locked safe picklock my butt Auger works fine. i mean yeah you wont have them early on and have to use the other crap tools but once you do get them easy mode
auger and chainsaw I don't carry with me for loot because
1. you can knock down doors faster with a fully upgraded steel axe or steel pick axe (one swing is faster, for mining 100% the auger, for shopping down trees you can actually do it faster with a axe because one swing will knock down most trees)
2. I have to carry around gas for them so that is a extra spot so you end up carrying the same amount of stuff anyways
3. you still use a wrench? I use a impact driver.
Highlander (Di-ban) 21 Mei 2021 @ 1:06pm 
Diposting pertama kali oleh ProxyJames:
Diposting pertama kali oleh Highlander:
Auger ,Chainsaw and wrench only 3 tools you need for scavenging . O look metal door NP Auger to the rescue O look wood door Chain saw away. A locked safe picklock my butt Auger works fine. i mean yeah you wont have them early on and have to use the other crap tools but once you do get them easy mode
auger and chainsaw I don't carry with me for loot because
1. you can knock down doors faster with a fully upgraded steel axe or steel pick axe (one swing is faster, for mining 100% the auger, for shopping down trees you can actually do it faster with a axe because one swing will knock down most trees)
2. I have to carry around gas for them so that is a extra spot so you end up carrying the same amount of stuff anyways
3. you still use a wrench? I use a impact driver.
I Use impact, wrench was first thing i thought of because impact was not always there
KellyR 21 Mei 2021 @ 1:38pm 
I like how spears aren't even mentioned. They exist you know! ;-)
Six 21 Mei 2021 @ 2:02pm 
I enjoy spears and you did not include them in your review.
KellyR 21 Mei 2021 @ 2:05pm 
I mean, I only really use them in the early game, because they're cheap and a thrown stone spear will one shot most zombies with a head shot.

My main weapon is fists. Because zombies never kill me except with infection. And fists weapons are cheap and easy.
Pyrrhus 21 Mei 2021 @ 3:46pm 
Sniper with 8x scope would be more fun if drawing distance increase that far and more zombie wanders, including aimless marching hordes that you could see from end of town to another.
ProxyJames 21 Mei 2021 @ 3:55pm 
Diposting pertama kali oleh KellyR:
I like how spears aren't even mentioned. They exist you know! ;-)
yeah I noticed that so late and was like....oh yeah they are so bad I forgot they exist.
there damage is really low with no other gimmick other than you can throw them and you have to go pick them up once thrown.
so yeah I forgot they exist, now if I could craft them on mass and stack them and throw a bunch of them at once that would be cool
KellyR 21 Mei 2021 @ 4:11pm 
Diposting pertama kali oleh ProxyJames:
Diposting pertama kali oleh KellyR:
I like how spears aren't even mentioned. They exist you know! ;-)
yeah I noticed that so late and was like....oh yeah they are so bad I forgot they exist.
there damage is really low with no other gimmick other than you can throw them and you have to go pick them up once thrown.
so yeah I forgot they exist, now if I could craft them on mass and stack them and throw a bunch of them at once that would be cool
I find them really useful. Put two on the bar, and throw them. The fact that they don't break when thrown makes them more reliable than arrows for just picking off one or two random zombies at a time in the early game.

Late game IDGAF, I'm just punching everything to death anyway.
Terakhir diedit oleh KellyR; 21 Mei 2021 @ 4:12pm
ProxyJames 21 Mei 2021 @ 4:13pm 
Diposting pertama kali oleh KellyR:
Diposting pertama kali oleh ProxyJames:
yeah I noticed that so late and was like....oh yeah they are so bad I forgot they exist.
there damage is really low with no other gimmick other than you can throw them and you have to go pick them up once thrown.
so yeah I forgot they exist, now if I could craft them on mass and stack them and throw a bunch of them at once that would be cool
I find them really useful. Put two on the bar, and throw them. The fact that they don't break when thrown makes them more reliable than arrows for just picking off one or two random zombies at a time in the early game.

Late game IDGAF, I'm just punching everything to death anyway.
know what I do when I want to hit something from far away? I don't throw things like a savage....I punch them....with bullets.
KellyR 21 Mei 2021 @ 4:15pm 
Diposting pertama kali oleh ProxyJames:
Diposting pertama kali oleh KellyR:
I find them really useful. Put two on the bar, and throw them. The fact that they don't break when thrown makes them more reliable than arrows for just picking off one or two random zombies at a time in the early game.

Late game IDGAF, I'm just punching everything to death anyway.
know what I do when I want to hit something from far away? I don't throw things like a savage....I punch them....with bullets.
I almost never use guns in the game except for horde nights. I prefer melee. If I'm looting I use a bow for stealth kills, and otherwise just punch everything to death.

Mainly because I can easily run through 10,000 rounds of ammo on a horde night, so I prefer to save it up for that.
Terakhir diedit oleh KellyR; 21 Mei 2021 @ 4:17pm
Diposting pertama kali oleh ProxyJames:
Ranged weapons

Bows - 2/10
So bows look great on paper but the big problem is that none of the bows pack quite as much punch as the guns, that being said they seem to be built to work exclusively with stealth as they take much much longer to draw and reload than guns, but they do have a slightly more limited range and require heavy investments in stealth to be used to there full potential and on horde night you just can't kill zombies fast enough with them, you CAN craft explosive arrows witch do a good amount of damage but not as much as grenades or other thrown explosives and if you want to be stealthy you can just find or craft a suppressor

Crossbows - 1/10
so crossbows have some advantages over bows but more drawbacks. the advantage is that you down have to draw it to fire you just fire, the downsides is they deal less damage than bows when the bow is fully drawn and take way longer to reload, otherwise they are in the same boat as bows where you need to heavily invest into stealth and during horde night you can kill zombies fast enough to make it out alive
Unless it was covered elsewhere and I missed it, I think you might be underrating these as far as ammunition crafting.

You can make ammo for these easily, and in an unlimited amount of supply for resources to craft it. There is only so much coal and nitrate on any given map, with the exception of outright buying the materials to craft ammo for guns from traders. And you can grow trees in the game and get stone from POIs that will respawn when you activate a quest, assuming you harvested every block of natural stone in the game even. So ammo crafting for these weapons would at the very least raise them in score a couple of points, in my opinion.

EDIT..............

Also to add, feathers are unlimited also. There will be vultures and chickens that respawn always in the game. Depending on loot settings, bird nests will respawn feathers also.
Terakhir diedit oleh The Giving One; 21 Mei 2021 @ 6:26pm
ProxyJames 21 Mei 2021 @ 9:14pm 
Diposting pertama kali oleh The Giving One:
Diposting pertama kali oleh ProxyJames:
Ranged weapons

Bows - 2/10
So bows look great on paper but the big problem is that none of the bows pack quite as much punch as the guns, that being said they seem to be built to work exclusively with stealth as they take much much longer to draw and reload than guns, but they do have a slightly more limited range and require heavy investments in stealth to be used to there full potential and on horde night you just can't kill zombies fast enough with them, you CAN craft explosive arrows witch do a good amount of damage but not as much as grenades or other thrown explosives and if you want to be stealthy you can just find or craft a suppressor

Crossbows - 1/10
so crossbows have some advantages over bows but more drawbacks. the advantage is that you down have to draw it to fire you just fire, the downsides is they deal less damage than bows when the bow is fully drawn and take way longer to reload, otherwise they are in the same boat as bows where you need to heavily invest into stealth and during horde night you can kill zombies fast enough to make it out alive
Unless it was covered elsewhere and I missed it, I think you might be underrating these as far as ammunition crafting.

You can make ammo for these easily, and in an unlimited amount of supply for resources to craft it. There is only so much coal and nitrate on any given map, with the exception of outright buying the materials to craft ammo for guns from traders. And you can grow trees in the game and get stone from POIs that will respawn when you activate a quest, assuming you harvested every block of natural stone in the game even. So ammo crafting for these weapons would at the very least raise them in score a couple of points, in my opinion.

EDIT..............

Also to add, feathers are unlimited also. There will be vultures and chickens that respawn always in the game. Depending on loot settings, bird nests will respawn feathers also.
you can actually craft bullets way easier than good arrows. stone arrows not worth a damn, iron and steel require way more, gun ammo
let me explain, gun powder you can get in unlimited amounts as you can find nitrite by harvesting zombie animals or mining it, mining it be the ladder and one trip to a mind can fill your inventory and 4x4 with stacks of 6000 so thats a non issue, for coal just plant trees in the burned forest, they give coal when chopped down so non issue, led you can mind for it and same deal as anything else you can mine with motherload maxed out with a good cup of coffee and rock busters candy, brass is the only thing a bit tricky to come back but you can get it from cars and harvest door nobs if you have wasteland treasures #5.
using iron for good arrowheads is not a good use of iron as its used for everything else from building blocks to defenses and because there is no crossbow auto turret I rather make 9mm rounds for my auto turrets than blow it on arrows witch there bases damage bearly beats a 9mm handgun let alone snipers or magnums
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Tanggal Diposting: 15 Mei 2021 @ 11:41am
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