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But seriously, I didn't saw it for some time, but Im playing UL.
Totally make the perk flurry of blows useless....
I wouldn’t say totally useless. Killing zombies faster with less stamina usage can still be useful, XP or not.
Edit: Unfortunately, I have already come across the bug again. Couldn't outrun a cheerleader, so I turned around and power stabbed her for the speed/bleed debuffs, shot her leg with a hunting rifle, then by the time I was able to club her twice with a baseball bat she died with no XP gain given to me.
Will have to try power attacks only (regardless of weapon type) to see if it changes anything.
Again, I don't mind playing around it, since I hotbar multiple different weapons, but I can see how it can ruin certain RP scenarios (someone who wants their character to only use x), and it also soft forces you to spec into multiple weapon categories.
Edit: See my final post.
Other DoT effects (i.e. fire produce the same problem when using normal attacks), if the enemy dies by the fire and not directly as the result of one of your blows, you sometimes lose out on xp. This seems to happen regardless of whether or not you even do melee attack in an almost random seeming nature, even the same molotov used on the same horde will cause some zombies from that horde to give xp and others from that horde won't. It is a pretty hard to get around issue because power attacks for anything that is not a knife takes way too much stamina and interrupts regen. Projectiles (bows and guns) don't seem to affect the bug.
I'd say only get Flurry of Blows as situational use, as it maybe, might, possibly be able to save you every blue moon, but I'd now fully agree with Kra3h that it isn't worth the points on higher difficulties/zombie speeds (unless you have enough Agility to fully spec for the tier 3 regen). But then again, by the time you reach enough agility to fully spec that perk, you're not going to be as reliant on melee as you are early in the game, and better options would also be available.
Anyway, couldn't find any information through a quick google search, so that's why I started this topic. Hopefully it helps someone in the future.
Well, it would be so cool to just run around, attack a zombie with some flurry blows and then proceed ahead, knowing that the zombie will die ( and of course receive the exp )
In the beginning of the game this makes the whole agility build useless for me, as i prefer a melee weapon to spare ammunition.
Why can't this bug not been fixed?
Well just try. Power attack knife and then shot the zombie or use a bat ( without bleeding effect! ) and you will get the whole exp. you can even: power attack knife, normal attack torch to set zombie on fire and let him die, you'll get exp.
as soon as a bleeding effect from a normal hit is active you might loose the whole exp
In the early game i always fight with a bone knife and a club. one power attack with the knife, two heavy hits with the club = 1 dead zombie :D
Quick clip showing the zombies clearly dying while I'm in combat with them, and no xp reward shown in the bottom right hand corner. I had a molotov clip as well, but didn't save it before throwing it in this 30 second compilation.