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Maybe on Navezgane...
I like the idea, right up there with an abandoned subway tunnel system.
I'd say modding something like that is probably a pipe dream though because it seems like the amount of systems you would need would have to be hardcoded or would require massive effort to tackle.
I love the idea but realistically I dont think we're going to see it, modded or otherwise.
If it's only in Navezgane and if the train never has to go up, down, or turn, then okay. Otherwise, you need inclines and slopes, and they have to be gentle or it's going to look awful when the train animates. But long, gentle slopes are a voxel game's worst nightmare, and you'd be fighting the engine every step of the way.
https://www.youtube.com/watch?v=VIKUk6lGK2s
Look man, if you want mine carts.... play MineCraft.
MadMole has already flat out stated TFP have no plans for anything like that.
Although..... that was before electricity came out.... so it's not like there's NO hope.
Here's the thing:
"Do we really need them in 7 Days to Die?"
I can't see why we would.
I've built massive and elaborate structures and never needed anything like that to transport materials. Just use the mini bike and backpack and it's fine.
[Cough..... and perhaps I've modded in a larger mini bike inventory.... uh... and larger stack sizes.... ehem]
It could be fairly fun to have a train base, travel around to various spots. A place to mine coal to fuel your train, a place for food, a place for random other supplies. Maybe you can build your own track or maybe the track semi-broken in places and needs to be repaired.