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What is the point of building underground?
I wonder, with having zeds now tunneling and Swiss-cheesing the ground between, precisely beyond temporary mining and such, precisely why would you want to build an underground base?
Originally posted by MortVent:
Originally posted by TruculentTonka:
I wonder, with having zeds now tunneling and Swiss-cheesing the ground between, precisely beyond temporary mining and such, precisely why would you want to build an underground base?

Really only for PVP, a stash/hidden base... but not one you normally use.

I used to build bunkers a lot, but the digging mechanic ruined that. But if you turn off bloodmoon it's not an issue as most wandering hordes will not detect you down there.. just the screamers
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Showing 1-15 of 18 comments
...👑 JOST AMMAN 👑... (Banned) Mar 19, 2022 @ 9:44am 
I build just below the surface every time and I never had problemns with zeds digging.
That's because I give them a way to enter my subway base without needing to dig...
The author of this thread has indicated that this post answers the original topic.
MortVent Mar 19, 2022 @ 9:48am 
Originally posted by TruculentTonka:
I wonder, with having zeds now tunneling and Swiss-cheesing the ground between, precisely beyond temporary mining and such, precisely why would you want to build an underground base?

Really only for PVP, a stash/hidden base... but not one you normally use.

I used to build bunkers a lot, but the digging mechanic ruined that. But if you turn off bloodmoon it's not an issue as most wandering hordes will not detect you down there.. just the screamers
DthBlayde Mar 19, 2022 @ 9:58am 
Originally posted by MortVent:
Originally posted by TruculentTonka:
I wonder, with having zeds now tunneling and Swiss-cheesing the ground between, precisely beyond temporary mining and such, precisely why would you want to build an underground base?

Really only for PVP, a stash/hidden base... but not one you normally use.

I used to build bunkers a lot, but the digging mechanic ruined that. But if you turn off bloodmoon it's not an issue as most wandering hordes will not detect you down there.. just the screamers

and even then, the screamers are only drawn to the heat levels of the chunk. They don't summon swarms unless they actually spot you. Recessed spike traps tend to make short work of them.
goatfish Mar 19, 2022 @ 10:10am 
how else can you make a hobbit hole?
hanrahan6 Mar 19, 2022 @ 1:46pm 
I always build underground. The trick is to size it so it matches the dimensions of your above ground base. They do not dig down.
OH! MY CAR Mar 19, 2022 @ 1:49pm 
Originally posted by TruculentTonka:
I wonder, with having zeds now tunneling and Swiss-cheesing the ground between, precisely beyond temporary mining and such, precisely why would you want to build an underground base?

Well, your loot is safer there, and you can have a 45 degree tunnel running from under your base.... so you can also do all your mining down there in safety.

Plus, you dig long enough, you end up with tunnels leading to each trader, and can ride a bike back and forth like taking the subway.
Crater Creator Mar 19, 2022 @ 7:49pm 
Originally posted by TruculentTonka:
I wonder, with having zeds now tunneling and Swiss-cheesing the ground between, precisely beyond temporary mining and such, precisely why would you want to build an underground base?

You can still put a lot of blocks, with cumulatively a lot of HP, between you and the zombies. Remember, they may dig down now, but it’s not like they won’t ‘dig’ sideways, e.g. through your walls, to get to you at the surface. So the gap in viability between above ground versus underground bases has narrowed.
william_es Mar 19, 2022 @ 9:56pm 
You can make a huge pit and there are ways to trick the zombies into falling down. They'll take some damage.

And you build all the way down at the bedrock level, there's no way for the zombies to undermine the base. You have an unbreakable floor.
...👑 JOST AMMAN 👑... (Banned) Mar 20, 2022 @ 7:29am 
I use this kind of "just below ground" base often and it works:
https://steamcommunity.com/sharedfiles/filedetails/?id=2723987714

This is the inside (following the ramp down):
https://steamcommunity.com/sharedfiles/filedetails/?id=2723988043

The trick is to surround yourself all with high HP blocks and leave the ramp as the only easy access: all zombies will sooner or later come down from there.
Last edited by ...👑 JOST AMMAN 👑...; Mar 20, 2022 @ 7:30am
TruculentTonka Mar 29, 2022 @ 9:08am 
Originally posted by ⚜ JOST AMMAN ⚜:
I use this kind of "just below ground" base often and it works:
https://steamcommunity.com/sharedfiles/filedetails/?id=2723987714

This is the inside (following the ramp down):
https://steamcommunity.com/sharedfiles/filedetails/?id=2723988043

The trick is to surround yourself all with high HP blocks and leave the ramp as the only easy access: all zombies will sooner or later come down from there.

Impressive!
Bo0Mz Mar 29, 2022 @ 3:09pm 
Originally posted by ⚜ JOST AMMAN ⚜:
I use this kind of "just below ground" base often and it works:
https://steamcommunity.com/sharedfiles/filedetails/?id=2723987714

This is the inside (following the ramp down):
https://steamcommunity.com/sharedfiles/filedetails/?id=2723988043

The trick is to surround yourself all with high HP blocks and leave the ramp as the only easy access: all zombies will sooner or later come down from there.

looks really cool :steamhappy:
Doc Mar 29, 2022 @ 3:25pm 
I''ve been doing underground bases for the last several alphas, never had zombies even attempt to dig down to me. I enter the base from a second story level 5-6 blocks above ground, and go down the ladder (about 15 blocks from top of ladder to bottom). At most, zombies will beat on the sides of the vertical chute to try and get to the ladder but those walls are at least 2 blocks thick of cement.
Jinxed Mar 29, 2022 @ 3:49pm 
I tried doing the underground base/horde base thing, but found myself frustrated and angry because I didn't know what was going on above me. I'm glad I tried it though as it was a learning experience. It taught me that I'm the type that likes to see the world around me. I want to know where the zombies are and if they are in range I want to snipe them dead. Not being able to do this while underground...... grrrrrr. Lol.

Most build underground so they don't have to deal with the zombies. I like dealing with them. I did enjoy the horde base part of my build. It was a sweet set up. My only complaint was I had to use the same hole to get out of my crafting base as the zombies used to get into my horde base. That game got deleted before I could fix my way of entrance though. I started not liking my play through and would procrastinate going down to the base. I knew it was time to call it done when I found myself happily crouching on some random roof throwing rocks at the zeds to draw them in closer so I could snipe them dead. >:)
Condor Mar 29, 2022 @ 6:29pm 
Originally posted by TruculentTonka:
I wonder, with having zeds now tunneling and Swiss-cheesing the ground between, precisely beyond temporary mining and such, precisely why would you want to build an underground base?
There is no point. its another example of how the fun pimps continue to destroy game play. Players come up with strategies to deal with zombies and hordes and the fun pimps keep changing play to counter player strategies. Doesnt make any sense. It used to be fun to build under ground bunkers but now its just a waste of time. I wish they would deal with real issues like bugs, making a random world gen that was actually worth a ♥♥♥♥, instead of continually destroying what is fun with the game.
Crater Creator Mar 29, 2022 @ 6:51pm 
Originally posted by Condor:
Originally posted by TruculentTonka:
I wonder, with having zeds now tunneling and Swiss-cheesing the ground between, precisely beyond temporary mining and such, precisely why would you want to build an underground base?
There is no point. its another example of how the fun pimps continue to destroy game play. Players come up with strategies to deal with zombies and hordes and the fun pimps keep changing play to counter player strategies. Doesnt make any sense. It used to be fun to build under ground bunkers but now its just a waste of time. I wish they would deal with real issues like bugs, making a random world gen that was actually worth a ♥♥♥♥, instead of continually destroying what is fun with the game.

Before, there was less gameplay if you built underground. Namely, there was no interaction with zombies. Now there is. They fixed problems with the AI, so that more gameplay that occurs when above ground can also occur when underground.

In other words, not only can you still build underground, but TFP actually added gameplay to that domain. This was a win for anyone on the side of more gameplay. And I would argue more gameplay if anything means more fun, not less.
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Date Posted: Mar 19, 2022 @ 9:31am
Posts: 18