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You’re wise to do so. In fact, the arrow slit exploit has already been patched.
I keep all doors/hatches closed and the zombies have never gone after the entrance building. All the walls/ceilings are at least cobblestone.
The exploit still exists with many new blocks TFP added.
Arrow slits = no longer able to repair traps through them (good one tfp). One could use the new double pole block having same hit points and allows repairing through the block.
Those new little corner posts that look link a spike (dont recall the name).
I made a pit around my base 4 blocks wide and 3 deep, then placed those blocks so the points faced down. I can sprint across them without falling into pit but zombies wont go over them. They go all the way around to where the entrance is to the traps and get blasted.
Couple quick thoughts/suggestions:
1) If you want to stick with the hatch system you're using, add several intermediate vault hatches to your tunnel on the way down. (E.g. Hatch, five sections of ladder, a landing and another hatch, etc.) Concrete the whole hatch tunnel so they don't dig the dirt or side wall and bypass the hatch, and if you have the material, upgrade that concrete to Forged Steel. Whether or not that completely stops them from pathing that way or not, it will most likely slow them down to the point where you can get through the night and then clean them up.
2) If you don't have the time/material for that,.....then just for Horde night, before it starts, either remove/destroy your primary entrance hatch and replace it with a concrete plug, or cap it/cover it over from the outside with a couple concrete blocks. If I was going to use this strategy, I'd remove the hatch, plug it with a concrete block, and then do the same for the next several blocks going down. Essentially plugging the top of the hatch tunnel with several concrete blocks.
Either of these options will give you both a chance that they won't get through before morning, AND (mathematically) that the pathing software might calculate that the hatch tunnel is now NOT the easiest option, and path the zombies at your bunker from the surface.
Good luck!