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I wish I realized this before making the entire floor out of forged steel. It's gonna take a while to undo :/
Oof, that’s rough. I sympathize.
To expand on what rygarg said, what’s going on is that a block, no matter its shape, will occupy the entire voxel of space. You can’t put a block on top that’s embedded partway into the voxel underneath, even if there’s a lot of visible space to occupy. This is the fundamental nature of a voxel game, generally speaking.
What you can do, if for whatever reason you wanted to use slabs (plates), is use advanced rotation so they’re aligned to the top of the voxel. Then the blocks placed on the voxel above them would ‘rest’ on the flat floor. The full blocks (cubes) are just a convenient way to insure you’re filling up the entire volume of the voxel on all sides.
Edit: Also, wooden frames are a cheap, removable way to prototype the shape of your base, before moving to more expensive materials like steel. You can even copy the block shape(s) directly from your prototype with the radial menu.
If you want to still build a base out of slabs, specifically the floor, this is a little weird-champ but you can hold R (reload button) and select "Advanced" whilst holding the building block in your hand, and rotate the slab so that it's facing downwards. Then you can build inside your base, though, your base will be floating. Dw, as far as I know it's as stable as any other base, even if it's not visually touching the ground, it technically is.
This is correct. Shape and rotation don’t affect structural integrity… as much as I’d like them to, in order to reduce floating base nonsense.
I don’t think advanced rotation is enabled for forges. But I’m sure you could come up with something convincing.
I guess that stuff can be clever, but I’d rather have a SI system where blocks have to be touching at least a little to be connected, and then people can go into the POI editor with SI off if they want to make crazy gravity-defying builds for the lulz.
I definitely learned, after this, to test using frame shapes before putting the final build.
I had found a stack of like 400 or so steel blocks and, since we were starting a 2nd base, decided to fortify the top floor in steel. I used R + Copy to copy what was already being used as "floor". I'm learning now that a lot of building designs are impossible to do as a player without having dev powers/god mode.
Good that you learn how to compose things and place blocks that match near each other in ways that link up. it's very fiddly, but you do get better over time.
https://steamcommunity.com/sharedfiles/filedetails/?id=2014683052
Not my work, but an example of pure survival mode building.
Oh wow! I'd never get that good at it. My base looks like a mish-mashed monstrosity on the outside. But at least the inside looks decent enough, despite floating appliances.
Is is possible to open creative mode while playing on a server hosted by someone else?