7 Days to Die

7 Days to Die

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Is this game similar to Minecraft and other survival base building games?
I love base building games and survival games. Especially when there is a ton of stuff to build and craft and was wondering how is is? Is it deep and somewhat complex? And is this the best zombie base builder out there with a few new ones that just came out?
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Messaggio originale di Artanis:
Do you guys build your own shelter or use existing buildings and just build off of them?
I usually build from scratch in singleplayer (starting with wood frames, then upgrading after finding if the placement is right).
But a lot of players take over an existing building or alter an existing building which can save you some materials though you risk the building respawning zombies in a week or two if you don't place a Bedroll, LandClaimBlock or both (I can't remember which is more important, and the bedroll "safe area" zone is really small by default).

Bedroll is still important for giving yourself a ReSpawn point either way, and LandClaimBlock is still important for letting you pick up any Workbenches, ChemStations and forges you placed within the LandClaim safe zone.
Messaggio originale di Artanis:
Do you guys build your own shelter or use existing buildings and just build off of them?
Some one, some the other. For your first time I would personally recommend going with a premade building and upgrading it as you need.
Almost all blocks in this game can be upgraded to better blocks.

A Land Claim Block will stop any zombies you found (and killed) in that building from respawning within it, which covers a fair sized area (while looking at the block when placed hold "R" for an option to see how large an area it is. If you feel you placed it wrong, it's cheap to make another). A bedroll will stop anything from spawning within its area (as well as being the normal spawn point you expect from it), though that area is not very big.

Don't put anything important on the ground floor. A friend and I found that out the hard way when they got in once.
Ultima modifica da Amanoob105; 11 mag 2021, ore 12:44
And is this the best zombie base builder out there with a few new ones that just came out?

What new ones are you referring to if I may ask? :CatPeep:
Messaggio originale di Artanis:
Do you guys build your own shelter or use existing buildings and just build off of them?

Depends on the player. I for example, find and reinforce the toughest existing buildings and very rarely build my own bases. Others go full custom. As a new player I'd recommend finding a small building (POI) made of brick and use that as a base until you get familiar with it all. Make sure to drop a bedroll and land claim block to limit respawns and you should be fine.
I’d probably say this game is a cross between Minecraft and The Forest, and some other game I’m not sure of (any ideas anyone?)
Messaggio originale di TheChoccoBiccy09:
I’d probably say this game is a cross between Minecraft and The Forest, and some other game I’m not sure of (any ideas anyone?)

If The Infected and Left for Dead had an evil offspring this would be it.

I have to admit I stayed away from this game for a long time but it's captivating and I underestimated it by a mile.

I just did T4 Utility Waterworks and it was an epic zombie adventure like no other.
Use a building as a base or build your own.
I would guess most players will use a pre existing building during the first week or two.
After that if they like building they will build their own base, if they don't like building or like the layout / feel of the building they will stay.

Just don't dig caves under your base, it can affect structural integrity.
If you use a pre built aka POI do NOT active a trader quest at your base, and understand you may get zombie respawns. ( sometimes the bedroll / landclaim dont work properly)
Messaggio originale di Artanis:
Do you guys build your own shelter or use existing buildings and just build off of them?

I do both, but if I have the time and resources before the Blood Moon I’ll make my own. I find most existing buildings are too big, and how the zombies will navigate and attack them on horde night is too hard to predict. But if I find, say, a brick or concrete building remnant with no sleeper zombies, that can form an excellent skeleton to flesh out with defenses.

By the way, conventional wisdom is to have one ‘base’ for crafting and storing your stuff, and a second unattached ‘base’ exclusively for fighting the Blood Moon.
Still one of my top 3 games. Only Kenshi and XCOM2 are ahead.
7DTD is pretty similar to Minecraft as they're both voxel survival open-world base building games. If you like Minecraft, then 7DTD would be a good choice. I'd say, 7DTD is a more mature version of Minecraft with zombies, but that's my opinion.

I don't know how the base defense goes in Minecraft as I only played just a little of that but I find 7DTD having pretty good base defense mechanics. I do enjoy making my own bases and testing them against the weekly hordes. So far, I haven't found any other game like 7DTD other than The Forest when it comes to defending hordes of hostile AI. Even then, I don't build my bases in The Forest against hordes of enemies (although it's possible).

Off-topic here, one of my pals is really into Minecraft but for whatever reason though, he wasn't interested in 7DTD for some reason. I was the opposite funny enough.
Yes, The game is easy to mod if you find something you dont like too, you can just change most things with a text editor. I play Mine craft zombies mods and 7DTD, love them both. 7Days is the only game that gives me the original resident evil zombie feeling I used to get playing that. I use Mods that add Weapons. Get the Chef Perk it is useful if you are starving to death.. the higher Quality meals will let you go longer with out eating. and starting out it might be a good idea to get Sexual Tyrannosaur and Pummel Pete for your club.. And dont worry if things seem easy at the start.. later on there will be running zombies and radiated zombies.. maybe 10 maybe 100,, Wood Spike Traps are very powerful.
It's similar enough, with more of an emphasis on looting prefabs and the survival element than cutting into the ground. Ramping up to an acceptable gear tier is soul-crushingly slow (especially if you're someone who tends to dive straight underground to rush diamonds/enchanted gear in MC), but once you hit that first benchmark the game becomes a lot more enjoyable.
When 7DTD goes on sale, you can pick it up for about $8 US. As long as you are good with the zombie theme then I think buying it is a no-brainer.

Keep in mind that there is a small ramp up period as you get used to the game, especially with finding enough food. You may die a lot early on as you discover how things work. Your first hoard night (Day 7 if you leave it at default) may feel overly difficult.

Watch a few 'Getting Started' videos on You Tube and you should be ok.
back in A9-A11 it was.... exactly like minecraft, it even had a crafting grid. caves and square mining/building
I recently realized you can turn the physics/BlockGravity off (turn on DM in the F1 console, pause the game and uncheck the "physics" option) which makes building more like MineCraft's. Now I want to have a multiplayer game using floating islands.
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Data di pubblicazione: 11 mag 2021, ore 8:17
Messaggi: 32