7 Days to Die

7 Days to Die

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[A20]: new RWG streets sneak peek
7DaystoDie Official a écrit :
An early work in progress sneak peek at the new Randomly Generated downtown districts coming to Alpha 20! Great work by The Fun Pimps Team. Stay tuned for more!
https://steamcommunity.com/sharedfiles/filedetails/?id=2507400273
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i just wanted you to know JOST AMMAN , i love all these pictures you post in here ! keep em coming , i am excited for Alpha20 :)
Very cool, but, what exactly are we looking at it?
Kauldric a écrit :
Very cool, but, what exactly are we looking at it?
It's an intersection from the new RWG city generation.

Jost kind of left out the link to the source.
https://twitter.com/7DaystoDie/status/1400886067004325891
Dire_Nels a écrit :
i just wanted you to know JOST AMMAN , i love all these pictures you post in here ! keep em coming , i am excited for Alpha20 :)
Thanks, you're welcome!
Neat. A bunch of things hidden in there.
I was wondering if this screenshot also means that cities/towns will have more wandering zombies in A20... any thought on this?
⚜ JOST AMMAN ⚜ a écrit :
I was wondering if this screenshot also means that cities/towns will have more wandering zombies in A20... any thought on this?
If you check the dev videos, and their comments in the dev diary, you will get some hints about how this will work. :munchies:
SylenThunder a écrit :
⚜ JOST AMMAN ⚜ a écrit :
I was wondering if this screenshot also means that cities/towns will have more wandering zombies in A20... any thought on this?
If you check the dev videos, and their comments in the dev diary, you will get some hints about how this will work. :munchies:
I know of no video of A20 gameplay.

Do you have a link?
Dernière modification de ...👑 JOST AMMAN 👑...; 5 juin 2021 à 3h33
yeah i like the sidewalks! i wonder if you somehow can build them yourselves as i tend to do have streets and sidewalks around my bases aswell :O. also the road markings :O
Dernière modification de Soulwimp; 5 juin 2021 à 4h26
looks... alright I guess. But I don't see what this offers over random map gen tools that have been out for a while now. I'd honestly much rather see gameplay improvements / new gameplay over random city gen
Desolator a écrit :
looks... alright I guess. But I don't see what this offers over random map gen tools that have been out for a while now. I'd honestly much rather see gameplay improvements / new gameplay over random city gen
That's different dev in the team...
Dernière modification de ...👑 JOST AMMAN 👑...; 5 juin 2021 à 7h21
Guys PLEASE make cities/towns harder to loot- more zombies in the streets/POIs (it should be "wasteland" kind of hard since city is a great source of all sorts of loot) and make them more rare (1 city per biome) right now there is a City on every corner (there is nothing special about it...it's just a bunch of PIOs in 1 place) ;-)
Desolator a écrit :
looks... alright I guess. But I don't see what this offers over random map gen tools that have been out for a while now.

All the new procedural doodads - sidewalks, streetlights, mailboxes, fire hydrants, and other things not shown yet - combine to make a city feel like a city. What we have in A19 now is just a patchwork ‘quilt’ of POIs by comparison. I’m not aware of any RWG tools that do what A20 is doing.
I AM SO HYPED FOR 20!!!!

Dernière modification de Blue Hasia; 5 juin 2021 à 16h23
also looks like a new large building on the right
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Posté le 4 juin 2021 à 12h17
Messages : 42