7 Days to Die

7 Days to Die

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Spicy Jun 30, 2021 @ 12:39pm
why is block placing so slow?
why can you not place blocks faster? i don't get what the benefit is of having to place blocks so slowly.
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Showing 1-13 of 13 comments
Amanoob105 Jun 30, 2021 @ 12:54pm 
I can't say I've ever felt the block placing felt slow, if I wanted them to go down faster I normally just clicked faster.
CatPerson Jun 30, 2021 @ 12:56pm 
Maybe you're not mouse clicking fast enough.

My problem is usually I'm placing too fast so when the mouse cursor jigs slightly at the just the wrong moment I end up misplacing a block.
Last edited by CatPerson; Jun 30, 2021 @ 12:56pm
...👑 JOST AMMAN 👑... (Banned) Jun 30, 2021 @ 12:56pm 
Originally posted by Alberth:
why can you not place blocks faster? i don't get what the benefit is of having to place blocks so slowly.
It's probably to avoid exploits where you can block out zombies that are attacking you too easily (or replace fallen base walls in no time for that matter).
CatPerson Jun 30, 2021 @ 1:00pm 
Originally posted by ⚜ JOST AMMAN ⚜:
It's probably to avoid exploits where you can block out zombies that are attacking you too easily (or replace fallen base walls in no time for that matter).

I remember some Alpha's where you could carry those wooden spikes, walk backwards and just lay them down as zombies chased after you and they'd run mindlessly through them. Not saying this would always work for huge numbers but it was something I did often at the start of max difficulty/always run games.

I suppose the trap blocks and some other things are a little slower to place these days. I rarely use them anymore so I don't notice/care.

Material/housing blocks are fast as ever, imo, tho. Just the "hitbox" of them placing correctly can be a little janky.
Last edited by CatPerson; Jun 30, 2021 @ 1:01pm
Spicy Jun 30, 2021 @ 1:01pm 
Originally posted by CatPerson:
Maybe you're not mouse clicking fast enough.

My problem is usually I'm placing too fast so when the mouse cursor jigs slightly at the just the wrong moment I end up misplacing a block.

Originally posted by Amanoob105:
I can't say I've ever felt the block placing felt slow, if I wanted them to go down faster I normally just clicked faster.

clicking faster doesn't place blocks much faster at all, you don't place a block with every click if you're faster than 60 clicks per minute.

the only reason i see for it to be slow is to slow down the process of base building, but doing it this way just makes it deadly boring.
...👑 JOST AMMAN 👑... (Banned) Jun 30, 2021 @ 1:19pm 
Originally posted by Alberth:
the only reason i see for it to be slow is to slow down the process of base building, but doing it this way just makes it deadly boring.
Originally posted by ⚜ JOST AMMAN ⚜:
Originally posted by Alberth:
why can you not place blocks faster? i don't get what the benefit is of having to place blocks so slowly.
It's probably to avoid exploits where you can block out zombies that are attacking you too easily (or replace fallen base walls in no time for that matter).
:lunar2019deadpanpig:
CatPerson Jun 30, 2021 @ 1:20pm 
Originally posted by Alberth:
clicking faster doesn't place blocks much faster at all, you don't place a block with every click if you're faster than 60 clicks per minute.
True enough. But I have no desire to click 60 times a minute anyway, haha, and I can place blocks plenty fast enough.

I dunno...if I stand in a line and click to place blocks in a line, it's quite rapid to me. No it's not uber-instant nor 100 blocks a minute but I have no need for it to be that fast. You'd just end up misplacing constantly anyway, with the way it works now, wasting time having to break up and replace.
FT Jun 30, 2021 @ 1:24pm 
Originally posted by Alberth:
clicking faster doesn't place blocks much faster at all, you don't place a block with every click if you're faster than 60 clicks per minute.
Most building-blocks place much faster than 1/second, so I'm guessing you're talking about some specific blocks...or experiencing a really unique glitch.
What blocks are you placing that can only drop one-per-second or slower?
Last edited by FT; Jun 30, 2021 @ 1:25pm
CatPerson Jun 30, 2021 @ 1:29pm 
Sometimes it can feel slow or get slowed down here and there because of the time to eyeball placement and height/view angle issues vs. a straight line, too. I think used to feel "easier" in past versions.

These days, when possible, I almost always place blocks mostly level with chr (standing on top of a wall) vs. trying to look up and place things 4-5 blocks above my "head."
Last edited by CatPerson; Jun 30, 2021 @ 1:34pm
Crater Creator Jun 30, 2021 @ 3:18pm 
It’s faster in the prefab editor, which implies it’s slowed down due to gameplay considerations (like Jost’s hypothesis) rather than, say, technical limitations. In the prefab editor (or when cheating with dev tools) it’s easy to destroy a misplaced block so that’s less of a concern. I find the speed in survival mode almost matches your speed walking backwards, which is nice.
Shurenai Jun 30, 2021 @ 4:08pm 
Originally posted by Crater Creator:
It’s faster in the prefab editor, which implies it’s slowed down due to gameplay considerations (like Jost’s hypothesis) rather than, say, technical limitations. In the prefab editor (or when cheating with dev tools) it’s easy to destroy a misplaced block so that’s less of a concern. I find the speed in survival mode almost matches your speed walking backwards, which is nice.
It's more likely due to technical limitations, actually. In the prefab editor, Building Stability isn't regenerated on the fly with every block placed; But in gameplay it is. So the delay is likely to give the game enough time to calculate the stability, and to prevent multiple stability calculations from overwriting one another and ending with a result where something that should be supported isn't because calculation C got interrupted by D E and F.
Crater Creator Jun 30, 2021 @ 4:44pm 
Originally posted by Shurenai:
Originally posted by Crater Creator:
It’s faster in the prefab editor, which implies it’s slowed down due to gameplay considerations (like Jost’s hypothesis) rather than, say, technical limitations. In the prefab editor (or when cheating with dev tools) it’s easy to destroy a misplaced block so that’s less of a concern. I find the speed in survival mode almost matches your speed walking backwards, which is nice.
It's more likely due to technical limitations, actually. In the prefab editor, Building Stability isn't regenerated on the fly with every block placed; But in gameplay it is. So the delay is likely to give the game enough time to calculate the stability, and to prevent multiple stability calculations from overwriting one another and ending with a result where something that should be supported isn't because calculation C got interrupted by D E and F.

Oh man, it’s fun to think of the Wile E. Coyote style exploits you could have doing that, furiously building a plank out farther and farther before the game can catch up and figure out that it can’t exist. :buzzed:
...👑 JOST AMMAN 👑... (Banned) Jul 8, 2021 @ 12:12am 
Originally posted by Crater Creator:
Originally posted by Shurenai:
It's more likely due to technical limitations, actually. In the prefab editor, Building Stability isn't regenerated on the fly with every block placed; But in gameplay it is. So the delay is likely to give the game enough time to calculate the stability, and to prevent multiple stability calculations from overwriting one another and ending with a result where something that should be supported isn't because calculation C got interrupted by D E and F.

Oh man, it’s fun to think of the Wile E. Coyote style exploits you could have doing that, furiously building a plank out farther and farther before the game can catch up and figure out that it can’t exist. :buzzed:
:lunar2019crylaughingpig:
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Date Posted: Jun 30, 2021 @ 12:39pm
Posts: 13