7 Days to Die

7 Days to Die

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Maj Dan Oct 26, 2020 @ 7:29pm
Treasure Chests
I just got back to this game after a while trying out some others. Last played on 18. I can't believe the nonsense changes on treasure chests. 1st they take longer to dig up, then you have to pick the lock and then if you want to arrange space and leave it, it totally disappears?????? Not even a left loot sack??????? What is the point of putting these in the game!

Signed, Seriously Annoyed!
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Showing 1-15 of 15 comments
Crater Creator Oct 26, 2020 @ 8:04pm 
They take longer to dig up? We have the shrinking radius now. It shrinks every 6 blocks for me with some Lucky Looter goggles. I can accept a treasure quest from the trader at 20:00 and turn it in before they close.

I'm with you on the lock though. You spend time repetitively poking at the ground, only to repetitively poke at the chest if you don't have lockpicks. They should change that just for the sake of breaking up the gameplay. That's why I like the treasure quests more than the challenges. With those, the chest is unlocked, but you get a horde of zombies instead.

When the chest, or any container disappears, it's supposed to drop its contents in what now looks like a backpack. Unless there's some special rule for treasure chests, you either missed it or it fell through the ground. :steamsad:
Mr Blue Playdoh Oct 26, 2020 @ 10:34pm 
Originally posted by Crater Creator:
When the chest, or any container disappears, it's supposed to drop its contents in what now looks like a backpack. Unless there's some special rule for treasure chests, you either missed it or it fell through the ground. :steamsad:

Or yet another bug
Gavener Oct 27, 2020 @ 4:02am 
Treasure chests and those big green chests need keys, keys seem to drop okay and can be bought from traders and when you get the right book I "think" you can make them
Last edited by Gavener; Oct 27, 2020 @ 4:03am
Henry Oct 27, 2020 @ 5:56am 
Originally posted by Crater Creator:
I can accept a treasure quest from the trader at 20:00 and turn it in before they close.
versus
Originally posted by leblancdan:
then you have to pick the lock
I think OP refers to chests from treasure maps, not trader ones. They need to be lockpicked or destroyed and are pretty hard, especially in the beginning. On the other hand they (mostly) offer good loot and thus are worth the extra time/effort. If you don't want to pick them now you can always spare the map or the chest until you are better equipped. Lockpicks are pretty easy to be found IMO.
That the chests disappear without a lootsack I can't confirm. Maybe observe this a few more times?
Maj Dan Oct 27, 2020 @ 8:20am 
Originally posted by Crater Creator:
They take longer to dig up?
As compared to the the supplies quests you get from the traders, yes. The circle is bigger to start with and you still have to dig it up and in the early stages when all you have is maybe an iron shovel it takes longer. I have over 6000 hours on this game, so I have pretty much encountered every bug it has ever had. If the loot bag was supposed to be there and wasn't then I would expect someone would have posted about it...
Crater Creator Oct 27, 2020 @ 4:15pm 
Sure enough, quests.xml confirms that the "default_radius" for all treasure maps is 9, whereas for buried supplies quests it's 5 for tier I and 7 for tier II. Perhaps the plan was to have 5 tiers of buried supplies quests, with the radius for treasure maps set in the middle: what it'd be for tier III quests.

But your claim, as I understood it, was that it takes longer to dig up than it did in Alpha 18, and I still question that. Unfortunately the default_radius property wasn't specified in quests.xml for treasure maps in A18, so it's hard to prove without re-downloading A18. But the radius for buried supplies quests was unchanged, and in any case A19 adds the shrinking radius, which is supposed to make it faster/easier to dig up.
Last edited by Crater Creator; Oct 27, 2020 @ 5:28pm
Phasmata Oct 27, 2020 @ 4:26pm 
On numerous occasions, I have eventually found the chest *outside* of the shrunken circle. That's not cool.
Maj Dan Oct 27, 2020 @ 7:45pm 
But your claim, as I understood it, was that it takes longer to dig up than it did in Alpha 18, and I still question that. Unfortunately the default_radius property wasn't specified in quests.xml for treasure maps in A18, so it's hard to prove without re-downloading A18. But the radius for buried supplies quests was unchanged, and in any case A19 adds the shrinking radius, which is supposed to make it faster/easier to dig up. [/quote]

I am not going to debate my "claim". I made a statement, not a claim. Grow up and learn some humilty.
Jonnson Oct 27, 2020 @ 8:18pm 
I dunno, I've only ever found one of those treasure maps. It did take a bit to dig up.I almost said screw it. BUT, that chest had 5000 dukes in it. It was worth 15 minutes of digging.
Maj Dan Oct 27, 2020 @ 9:27pm 
Originally posted by Jonnson:
I dunno, I've only ever found one of those treasure maps. It did take a bit to dig up.I almost said screw it. BUT, that chest had 5000 dukes in it. It was worth 15 minutes of digging.
It was worth it, right up until it disappeared on me. I dug it up, picked the lock, opened it and then I closed it to make space in my inventory and poof, it was gone. No left loot bag, nothing. If I had known it would do that, I would have waited until I had less stuff, but it was on my way back to my base and assuming it worked the way it used to work, I figured I would find it and come back if I needed to.
Henry Oct 27, 2020 @ 10:51pm 
Originally posted by leblancdan:
then I closed it to make space in my inventory
You can "sort" stuff out with chests open. You can pick good items or stacks from the chest and place them on stuff in your inventory you don't need (or what is less valueable or useable). Then you place this in the chest. I always press the collect all button first which gives me things like dukes or water/tea which I carry around with me anyway. Then you have to deal only with the stacks/items left in the chest. So there is no need to manually sort everything in.
I hope you see there is no urgent need to exit the chest in the first place. But why do you open the chest when you have no place for its goodies anyway?
I feel that it pisses you. I see 2 ways for you to react on this. First give up the game (which is still in development) and cultivate your anger with hateposts and negative reviews. Or just learn from it and do it better the next time you open a chest. Be prepared and adapt to the quirks and bugs of an (early access) game. The second one is the more mature option imo.
Last edited by Henry; Oct 27, 2020 @ 10:52pm
Maj Dan Oct 28, 2020 @ 5:36am 
Originally posted by Henry:
Originally posted by leblancdan:
then I closed it to make space in my inventory
You can "sort" stuff out with chests open. You can pick good items or stacks from the chest and place them on stuff in your inventory you don't need (or what is less valueable or useable). Then you place this in the chest. I always press the collect all button first which gives me things like dukes or water/tea which I carry around with me anyway. Then you have to deal only with the stacks/items left in the chest. So there is no need to manually sort everything in.
I hope you see there is no urgent need to exit the chest in the first place. But why do you open the chest when you have no place for its goodies anyway?
I feel that it pisses you. I see 2 ways for you to react on this. First give up the game (which is still in development) and cultivate your anger with hateposts and negative reviews. Or just learn from it and do it better the next time you open a chest. Be prepared and adapt to the quirks and bugs of an (early access) game. The second one is the more mature option imo.
I regret the tone of my post, but not the content. I have been playing this game since early on with over 6300 hours. I am quite familiar with it's bugs. I took a break to try out some new games and came back after 19 was released. Overall, I find that while a few things have changed, most work the same way. Not the case here. You're right, I could have sorted while still in the chest, but I was close to my base and in the past, could have come back and collected the rest. It annoyed me and I posted in anger. As I said, I regret that, but not the substance of my post.
Crater Creator Oct 28, 2020 @ 5:41am 
Originally posted by leblancdan:
Originally posted by Crater Creator:
But your claim, as I understood it, was that it takes longer to dig up than it did in Alpha 18, and I still question that. Unfortunately the default_radius property wasn't specified in quests.xml for treasure maps in A18, so it's hard to prove without re-downloading A18. But the radius for buried supplies quests was unchanged, and in any case A19 adds the shrinking radius, which is supposed to make it faster/easier to dig up.

I am not going to debate my "claim". I made a statement, not a claim. Grow up and learn some humilty.

My word choice is correct.

claim | klām |
verb
state or assert that something is the case, typically without providing evidence or proof.

You said that they take longer to dig up in A19. You later tried to move the goalposts that you meant relative to treasure quests, but the meaning in your original post is clear. That statement, claim, assertion, etc. is false, and here's the proof.

https://steamcommunity.com/sharedfiles/filedetails/?id=2270081177
https://steamcommunity.com/sharedfiles/filedetails/?id=2270083822

I activated Taylor's treasure map and laid a wooden frame under every voxel for which the treasure icon blinked red, indicating to dig there.

In Alpha 18, there was an area of 270 blocks, and the treasure was under 2 blocks of dirt.

In Alpha 19, there was an area of 213 blocks, and the treasure was again under 2 blocks of dirt.

So it wouldn't take longer to dig up in A19 even if the zone didn't change size as you dig. The area and thus the average time was actually reduced, just by setting the default_radius and making no other changes.

But that's of course ignoring the bigger new feature, which was added in A19 to make them take less time to dig up. Which is, that the radius decreases every time you dig a certain number of blocks in the zone. Along with other benefits, this significantly reduces the number of blocks you have to dig on average.

I sympathize that the loot disappeared on you, but the fact is that digging to treasure chests got faster since A18, not slower. If it's taking you longer now, it's nothing the game has done.
iWhIskey May 23, 2022 @ 6:17pm 
what about the treasure chests that spawn outside the map and get radiation poisoning even with a full hazmat suit? have there been any work arounds to this yet?
ν May 23, 2022 @ 6:24pm 
Originally posted by iWhIskey:
what about the treasure chests that spawn outside the map and get radiation poisoning even with a full hazmat suit? have there been any work arounds to this yet?

This thread was from 2 years ago...
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Date Posted: Oct 26, 2020 @ 7:29pm
Posts: 15