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And I like to build, so I just keep building my base. I make new buildings, make tunnels between them. I'm trying to figure a good place to put my landing zone for the gyro.
And from time to time I start new games. I'm recently discovered Nitrogen, so I'm trying a map generated with it.
- Keep perk points to a single tree only. I've played a character from every skill tree this way, mostly in A18 though.
- Hardcore (delete char on death). Fairly often.
- Mostly Melee. Hordes are fended off by cowering behind a sturdy block in a sturdy room, drinking plenty of coffee and maxing SexRex early (first thing to max for me) to keep the stamina up, and repairing often. I miss A18's option of wading into the horde with 90 defense and a big stick though (can't seem to go 10 seconds in that situation now without breaking all my things).
Good luck!
I'm currently on a day 50 insane dif, loot respawn off, always run daytime and 24 zombies.
I agree, since A17 at least, and absolutely since A19 and the new loot system. i have roughly 2000 hours and since A17 i can barely make it to day 40 without getting so bored that i just start over on a new world. 3/4 of my hours are from A16. The last 3 Alphas are.....lacking. Lacking because of changes to AI, loot systems, and the FP's concentrating on menial stuff instead of real substantive additions. In fact they have patched out more stuff than they have brought into the game since A16, at least it feels like it.
-Don't use any crafting station (campfire, workstation etc)
This is a crafting game and you're not going to craft? That just seems silly to me. I'm doing what I call "The Cycle" - build a base in each biome and defeat the hoard there at least once. Dead is dead of course so deleting the game on death is a must. One thing I'm noticing is that as long as you build up the hoard is not a threat. They just scurry around beneath you. I recall the hoard being more difficult than this.
For me, it's the ability to think new base designs, build them, and test them out for the upcoming horde waves. I always like building new bases and if they work, I expand them.
Edit *Well dang, did I ever read that wrong! Sorry... Challenge for me is doing things OTHER than what I always do, and forcing myself to do that. I play perma-death, no loot respawn anyway, but this time, I'm focusing on staying alive while moving constantly.. no permanent base. I allow myself to have small bases for clearing out a town, but if I can't find a workstation, I don't build one. I'm only playing Nomad but having to move to find the things I need means I can't carry much. I only just got a motorcycle, so it's a bit better. Still, this has been a pretty neat challenge for someone like me. It's hard to leave your comfort zone sometimes.
Extra challenge ; the old way : only firearm allowed is the blunderbuss