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In the same vein, the blood moon count is counted per player, and is also additive with each player. If you set it to 10 and you have 2 players, you're going to get waves of 20 at a time.
Extending the time between blood moons doesn't soften the blood moon either, since the difficulty is based entirely on gamestage. Being the first blood moon doesn't matter since you've still done 14 days' worth of leveling to get to that point.
I'm also going to guess that you changed your world settings to something like 300% XP gain, which not only boosts the XP you get but also causes the game's difficulty to spike faster to stay ahead of your rapid leveling.
So assuming you are able to kill all of each grouping before that stage ends, you would get a total of 111 zeds for each player. So 222 zeds total. At least assuming you kill the fist section before midnight, the second section before 1am, and then have the third section for the rest of the night. If you aren't able to kill them that fast, a total of 70 is completely believable, and actually a little bit light.
i know that im not setting it at just 10 for the whole blood moon
thing is we died in about 10 in game minutes after the horde came at us so it wasnt the hourly waves piling up.
Map stay diversify and all will be happy.