7 Days to Die

7 Days to Die

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ZELNARIS Nov 23, 2020 @ 9:00pm
Blood moon to many zombies for some reason
I have a server and my friend and i just did our first blood moon and died liek we were nothing. I have the moon set to every 14 days and the spawn for moon zombies to 10. Yet when the moon started there were atleast 70 zombies that came at us which just overwhelmed us. Anyone know why so many spawned? i am game stage 70 and my friend is GS 60.
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Showing 1-7 of 7 comments
De Espirit Nov 23, 2020 @ 9:28pm 
There's a couple reasons for what happened, but the main reason is that you were playing co-op with your friend, and blood moon difficulty uses a formula to combine the gamestage of all players. GS60 is about when the blood moon would spawn enough to last the whole night, and combined together the effective gamestage would be at least GS120 for both of you. Not something to take lightly.

In the same vein, the blood moon count is counted per player, and is also additive with each player. If you set it to 10 and you have 2 players, you're going to get waves of 20 at a time.

Extending the time between blood moons doesn't soften the blood moon either, since the difficulty is based entirely on gamestage. Being the first blood moon doesn't matter since you've still done 14 days' worth of leveling to get to that point.

I'm also going to guess that you changed your world settings to something like 300% XP gain, which not only boosts the XP you get but also causes the game's difficulty to spike faster to stay ahead of your rapid leveling.
Lady MacBeth Nov 23, 2020 @ 11:22pm 
I feel you are exaggerating with the 70 zombies thing. If your blood moon count is set to ten, then their will always be 10, per player. So 20 attacking the two of you nonstop. Kill one and its replaced over and over again till the blood moon ends.
SylenThunder Nov 24, 2020 @ 12:25am 
Originally posted by Ming:
I feel you are exaggerating with the 70 zombies thing. If your blood moon count is set to ten, then their will always be 10, per player. So 20 attacking the two of you nonstop. Kill one and its replaced over and over again till the blood moon ends.
Correct. And if we go by GS120 for the players together, that will get them a GS115 horde.
<gamestage stage="115"><spawn group="feralHordeStageGS103" num="162" maxAlive="37" duration="2" interval="21"/><spawn group="feralHordeStageGS109" num="162" maxAlive="37" duration="2" interval="11"/><spawn group="feralHordeStageGS115" num="162" maxAlive="37" duration="7"/></gamestage>
So that's 37 in the first grouping, 37 in the second grouping, and 37 in the final group. Note that max alive used to be per party, but is now per player.

So assuming you are able to kill all of each grouping before that stage ends, you would get a total of 111 zeds for each player. So 222 zeds total. At least assuming you kill the fist section before midnight, the second section before 1am, and then have the third section for the rest of the night. If you aren't able to kill them that fast, a total of 70 is completely believable, and actually a little bit light.
Last edited by SylenThunder; Nov 24, 2020 @ 2:02am
Crater Creator Nov 24, 2020 @ 1:53am 
I’d like to be totally clear about one thing. You are not setting the number of zombies. You are setting the number of zombies at a time. You’re setting the bandwidth, not the throughput. And as mentioned, you’re setting it per player.
ZELNARIS Nov 24, 2020 @ 2:33pm 
Originally posted by Ming:
I feel you are exaggerating with the 70 zombies thing. If your blood moon count is set to ten, then their will always be 10, per player. So 20 attacking the two of you nonstop. Kill one and its replaced over and over again till the blood moon ends.
Not exaggerating at all the whole road and hill near the house we chose to use was completely covered by zombies

Originally posted by Crater Creator:
I’d like to be totally clear about one thing. You are not setting the number of zombies. You are setting the number of zombies at a time. You’re setting the bandwidth, not the throughput. And as mentioned, you’re setting it per player.
i know that im not setting it at just 10 for the whole blood moon


Originally posted by SylenThunder:
Originally posted by Ming:
I feel you are exaggerating with the 70 zombies thing. If your blood moon count is set to ten, then their will always be 10, per player. So 20 attacking the two of you nonstop. Kill one and its replaced over and over again till the blood moon ends.
Correct. And if we go by GS120 for the players together, that will get them a GS115 horde.
<gamestage stage="115"><spawn group="feralHordeStageGS103" num="162" maxAlive="37" duration="2" interval="21"/><spawn group="feralHordeStageGS109" num="162" maxAlive="37" duration="2" interval="11"/><spawn group="feralHordeStageGS115" num="162" maxAlive="37" duration="7"/></gamestage>
So that's 37 in the first grouping, 37 in the second grouping, and 37 in the final group. Note that max alive used to be per party, but is now per player.

So assuming you are able to kill all of each grouping before that stage ends, you would get a total of 111 zeds for each player. So 222 zeds total. At least assuming you kill the fist section before midnight, the second section before 1am, and then have the third section for the rest of the night. If you aren't able to kill them that fast, a total of 70 is completely believable, and actually a little bit light.
thing is we died in about 10 in game minutes after the horde came at us so it wasnt the hourly waves piling up.
SylenThunder Nov 24, 2020 @ 3:03pm 
Originally posted by ZELNARIS:
Not exaggerating at all the whole road and hill near the house we chose to use was completely covered by zombies
If that is truly the case, that is not Vanilla behavior. You've got something else going on. Even with the 37 per wave, you only ever have the bloodmoon count alive at once. If you set that to 10, then it would only have 10 of the 37 alive, and for every one you kill, it will add one until you reach the count of 37 for the wave.
Frosty Nov 24, 2020 @ 8:11pm 
Why dont just do what Empyrion did. When starting a new game, you can select which biome to spawn in and there are a note in the description on the level of the difficulty which biome is.
Map stay diversify and all will be happy.
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Date Posted: Nov 23, 2020 @ 9:00pm
Posts: 7