7 Days to Die

7 Days to Die

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AtlantisFR Sep 19, 2020 @ 3:11pm
Please Dev : Adjust move speed.
Do you find normal that it take 2 hours to make 1km when you run half of the time ...
A normal person walk 4km/hr (walk not run) ...
This make the game so long ...
Please improve this.
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Showing 1-15 of 23 comments
Lady MacBeth Sep 19, 2020 @ 5:07pm 
I disagree its fine as is. Otherwise vehicles would be worthless. They cant increase the vehicles speeds much due to the nature of the draw calls of a voxel based game. It can only go so fast.
Shurenai Sep 19, 2020 @ 5:19pm 
Unfortunately movement speed versus time is an issue in any game that does not realistically represent the scale of time. 24 hours ingame is NOT 24 hours out of game. The same is true in Skyrim, or oblivion, Or minecraft, or 7DTD, or many other games... Short of having a realistic timescale, movement speed will not match the rate that time passes.
AtlantisFR Sep 19, 2020 @ 5:34pm 
I understand what you mean Shurenai but i feel that more realistic in Fallout4 or Skyrim.
I don't ask for super fast travel but for 1km game time spent should be around 30/40 min.
Not 2 to 3 hours.
And the problem is when you make days go faster (30min instead of 60) you dont travel faster ... Where is the logic ... ??
TheChoccoBiccy09 Sep 19, 2020 @ 5:51pm 
Originally posted by AtlantisFR:
I understand what you mean Shurenai but i feel that more realistic in Fallout4 or Skyrim.
I don't ask for super fast travel but for 1km game time spent should be around 30/40 min.
Not 2 to 3 hours.
And the problem is when you make days go faster (30min instead of 60) you dont travel faster ... Where is the logic ... ??
What so if we have 10min days do we just become the flash? If you have shorter days, your challenging yourself with time manegement.
Crater Creator Sep 19, 2020 @ 9:23pm 
Originally posted by AtlantisFR:
I understand what you mean Shurenai but i feel that more realistic in Fallout4 or Skyrim.
I don't ask for super fast travel but for 1km game time spent should be around 30/40 min.
Not 2 to 3 hours.
And the problem is when you make days go faster (30min instead of 60) you dont travel faster ... Where is the logic ... ??

The point of longer or shorter days is so that you have more or less time to do things in a day. If you were twice as fast on 30 minute days and half as fast on 2 hour days, it would rather defeat the point. It would also look weird, and where would it end? Would zombies run twice as fast too? I don't think people really want to play the whole game in slow motion or fast motion.

As other users mention, the solution to the problem of it taking a long time to travel, is to get a vehicle.
GameFreakLuk1986 Sep 19, 2020 @ 9:47pm 
Yeah dude if it's taking you 2 hrs to run 1km in-game that's pretty normal especially if you are weighed down with heavy armor. I usually run 1km in-game within an hour or less if i don't make any stops except to replenish stamina. Easy remedy for this is to find a pair of Running Shoes and have your Cardio rank maxed, you get unlimited stamina for running.
Last edited by GameFreakLuk1986; Sep 19, 2020 @ 9:50pm
nyannokonekko Sep 19, 2020 @ 11:50pm 
I honestly think its retarded you can run a whole 100m before waiting 45s to regen your stamina
Jack Kenseng Sep 20, 2020 @ 3:49am 
Then stop running around in heavy armor with zero perks or fittings mods to make it less cumbersome?
Shurenai Sep 20, 2020 @ 4:04am 
Originally posted by nyannokonekko:
I honestly think its retarded you can run a whole 100m before waiting 45s to regen your stamina
Well there's a few important things here regarding that. First, that you're almost always in armor, which lowers stamina regen- Wear light or even no armor, and you can sprint a lot longer. Wearing heavy armor will tire you out rapidly.

Second is that there is a skill you can buy that increases stamina regen while sprinting, which lets you sprint even longer.

Third is that you are Sprinting, Not Running- Even olympic sprinters have trouble keeping up sprinting speeds for 100 meters, And 400 meters is the longest sprinting event- but they dont keep top speed through it which, imo, is only questionably a sprint.

Fourth is that you're always carrying at the very minimum a hotbar worth of items, which, objectively, would weigh and slow you down and make it harder to keep any kind of proper form while sprinting, which would make it that much harder to manage for long distances.


Of these, the two most notable are the first and third. Armor impacts your mobility greatly- those -mobility and -stamina regen stats make a difference; And that you're Sprinting, not Running. Your normal non sprinting movement is your jog/run, There is no 'walk'
Vulc Sep 20, 2020 @ 4:57am 
I think its silly to argue real world equivalents to a Video Game

back a few too many patches.. when you made the mini bike with a purple motor the bike was significantly faster than it is today... why decrease the speeds so much, world loading wasn't an issue for me and that was on my much older PC at the time
Milkless Tea Sep 20, 2020 @ 6:30am 
Comparing games to real life.. oh lord.
Taddy Mason Sep 20, 2020 @ 7:51am 
Originally posted by AtlantisFR:
Do you find normal that it take 2 hours to make 1km when you run half of the time ...
A normal person walk 4km/hr (walk not run) ...
This make the game so long ...
Please improve this.
Just change the movement speed in the xml files. You can adjust jump height, walk, run, and swim speeds to whatever you want.
Kargul85 Sep 20, 2020 @ 8:51am 
It pisses me off that the character can't move sideways faster, in general, as if they reduced the speed of the character ;/
CellNav Sep 20, 2020 @ 9:31am 
Originally posted by TheChoccoBiccy09:
What so if we have 10min days do we just become the flash?

Hmm, if we paint all of our gear to green, will it make me run faster? When we are allowed to paint our vehicles, I'm going for red. Red vehicles go faster, don't ya know?

Pink is the way to go. Paint all your gear pink and you become invisible. Has anybody seen a soldier all dressed in pink? My point exactly ... :P
Triggerhappy Sep 20, 2020 @ 2:55pm 
They could probably just multiply the distance numbers by 10 and call it even
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Date Posted: Sep 19, 2020 @ 3:11pm
Posts: 23