7 Days to Die

7 Days to Die

Преглед на статистиките:
Is it me or is the 4x4 truck underwhelming?
When I first saw it in the build section, I was like "Wow, I can finally build cars now, yeah! Now I can run over zombies or do a quick getaway!" After finding the parts and the relevent perks needed to unlock the parts required to complete it, I place it down, fuel up and take it for a spin. I was excited at how fast I would be able to finally go; faster than a bike I made earlier some days back!

To my amazement, I start it up and it sounds like an absolute beast! Then I press the pedal and ...hype died down.... the car revving sound effects do not match the expected speeds I was going.... Here's a video I made to illustrate my point:
https://youtu.be/hPx5Yl1VKF0

I yelled at myself at the disappoint I had created....goes up to 50KM/hr (14m/s)....come on...any respectable grease monkey will be able to mod out their car to go faster than that, unless the engine the 4x4 is using isn't a naturally aspirated V8 engine as is what it is lead to sound like but actually a 2 stroke one cylinder lawn mower engine that somehow sounds like one, then I guess it would make sense to have a max capped speed of 50km/hr - but if thats the case, you should change the 4x4 truck sound effects to match or else it doesnt make sense......

Also another gripe I have is that...considering this is a 4x4, should be off-roadable so I should be able to climb up rocks easily or go through sand like its nothing.....instead, I slow down on dirt and sand and crash into rocks which halts the vehicle completely, instead of driving over them like what a REAL 4x4 truck would do...

I don't know....I guess I'm done ranting. Bye.
< >
Показване на 16-30 от 61 коментара
If you wait for it to come to a complete stop before exiting, it won't roll away on you.
Първоначално публикувано от Megahurts:
If you wait for it to come to a complete stop before exiting, it won't roll away on you.
yeah but I'm impatient and often jump out a little too soon, or I park on a hill. With the brake, it stays put.
Първоначално публикувано от Boltte:
....one would expect it to go very fast...like a race car...... It also cant outrun zombie birds...when in real life, even non race cars, pretty sure a 4x4 can easily outrun any bird....

This is by design, though. They deliberately gave the vultures practically unlimited speed, so that you can't outrun everything. So what you want would break their design.

It's the same with adding a mod to go faster. The top speed can't go higher right now for technical reasons, as described. So what that would actually mean is that you achieve the same top speed if you have the mod, and if you don't have the mod, you go even slower than you do now.

What they could do is enhance the field of view effect. The faster you go, the more fisheye the camera becomes. Racing games do this all the time to make it feel like you're going faster. But 7DtD already restricts the FOV more than some people would like, again because of performance, so I don't know if they'd be comfortable doing that.

Първоначално публикувано от Boltte:
Also how do you adjust the speed in the xml folders?

You'd locate your Data/Config/vehicles.xml file, find the vehicle4x4Truck entry, and change the values on the velocityMax property. There's other stuff there you may enjoy fiddling with. In fact, it looks like it'd be trivially easy to add the hopForce property so that it would 'hop' like other vehicles. It might look ugly though.

Първоначално публикувано от KellyR:
Also if you want to see why nothing in the game really goes all that fast, just turn on god mode and fly in any direction as fast as you can, and watch the game fail to keep up, unable to load the terrain as fast as you can move.
How do you turn on god mode and fly as fast as I can?

Open the console with F1. Enter dm for debug mode. Close the console with F1. Press Q to enable god mode. When done, repeat in reverse order to turn off god mode and then turn off debug mode. I like to use "buff pegasus" in the console to move around even faster, which is turned off with "debuff pegasus".
Dont listen to these guys who are making excuses for the 4x4. Its garbage. I only build one late game when i have nothing else to build. Everything you said is exactly true, sounds like a damn beast, goes 38 mph. Even my 78 Chevy 4x4 goes faster than that in low range. It sounds great, but its like they need to tone down the engine rev a bit to match the speed. If you were revving an engine that high for that long it would grenade in minutes. Very underwhelming vehicle.
Someone else said that if it goes faster, the game cant keep up and thats not true, its not the game failing to keep up, its that persons computer failing to keep up, get more RAM, and a better GPU.
Първоначално публикувано от Subarc:
Dont listen to these guys who are making excuses for the 4x4. Its garbage.

Translation:
"Don't listen to other peoples thoughts, opinions or experiences on a gaming forum, only mine matter."

So I guess no further reason to discuss this?
Just open up the Trunk.....It's twice the storage of a motorcycle.....

Keep it on the roads....

Where do you need to get to in such a hurry?

Caveat: I am on 2 hour days, so yeah, if your days are less, I can see needing more time as Tier Vs take 1 hour or so real time minimum and you do not want to be in a Wasteland Tier 5 after Dark. My Bloodmoons last twice as long; but thats the manager of the Working Stiff's Store problem not mine (I don't have bloodmoon at my house).
I know for a fact there was a Turbo engine mod in one of the earlier Alpha's. I've been playing since the end of Alpha 17. The Shift key only makes you go at the vehicles default top speed.
You could always check what all is available in the game by turning on cheat mode and pressing the U key.
Първоначално публикувано от GameFreakLuk1986:
I know for a fact there was a Turbo engine mod in one of the earlier Alpha's. I've been playing since the end of Alpha 17. The Shift key only makes you go at the vehicles default top speed.
I don't remember ever seeing anything like that. High quality engines and components would result in a much faster vehicle but I don't believe we ever had mods for vehicles.

But, not being in the game doesn't mean they weren't in the code. They may have been there but not utilized in vanilla.
Първоначално публикувано от Subarc:
Someone else said that if it goes faster, the game cant keep up and thats not true, its not the game failing to keep up, its that persons computer failing to keep up, get more RAM, and a better GPU.

I think you missed the point. The developers have to set the top speed, in the vanilla game, slow enough to work for somebody playing on the minimum system requirements. So you can mod it faster if your system can handle it, but that doesn't change what the top speed in vanilla has to be.
Първоначално публикувано от RasaNova:
Първоначално публикувано от GameFreakLuk1986:
I know for a fact there was a Turbo engine mod in one of the earlier Alpha's. I've been playing since the end of Alpha 17. The Shift key only makes you go at the vehicles default top speed.
I don't remember ever seeing anything like that. High quality engines and components would result in a much faster vehicle but I don't believe we ever had mods for vehicles.

But, not being in the game doesn't mean they weren't in the code. They may have been there but not utilized in vanilla.
It was there cause I used to always play with cheat mode on just so i could get the 4x4 and the turbo mod at the start of the game.
Последно редактиран от GameFreakLuk1986; 17 септ. 2020 в 15:37
Първоначално публикувано от GameFreakLuk1986:
I know for a fact there was a Turbo engine mod in one of the earlier Alpha's. I've been playing since the end of Alpha 17. The Shift key only makes you go at the vehicles default top speed.

I kinda recall that too. Back when you had to add a basket to the bicycle to give it storage maybe?

There have been mod slots in vehicles for a while now, they just disabled everything while they are working on implementing. I'm guessing it's going to work similar to weapon and tool mods, no idea what they'll have available though. I'd hope for turbo, fuel capacity, fuel efficiency, extra storage, extra collision damage, stuff like that. Guess we'll see eventually.
Първоначално публикувано от Subarc:
Dont listen to these guys who are making excuses for the 4x4. Its garbage. I only build one late game when i have nothing else to build. Everything you said is exactly true, sounds like a damn beast, goes 38 mph. Even my 78 Chevy 4x4 goes faster than that in low range. It sounds great, but its like they need to tone down the engine rev a bit to match the speed. If you were revving an engine that high for that long it would grenade in minutes. Very underwhelming vehicle.
Someone else said that if it goes faster, the game cant keep up and thats not true, its not the game failing to keep up, its that persons computer failing to keep up, get more RAM, and a better GPU.
lolno.

The game lagging behind at loading in the world has literally nothing to do with your GPU, and nothing much to do with your RAM. It has a little to do with your CPU, but mostly it has to do with your hard drive speed.
Последно редактиран от KellyR; 17 септ. 2020 в 15:52
Първоначално публикувано от GameFreakLuk1986:
Първоначално публикувано от RasaNova:
I don't remember ever seeing anything like that. High quality engines and components would result in a much faster vehicle but I don't believe we ever had mods for vehicles.

But, not being in the game doesn't mean they weren't in the code. They may have been there but not utilized in vanilla.
It was there cause I used to always play with cheat mode on just so i could get the 4x4 and the turbo mod at the start of the game.
It was in the game, but only available through the creative menu. It was not actually "in" the game, per-se.
< >
Показване на 16-30 от 61 коментара
На страница: 1530 50

Дата на публикуване: 17 септ. 2020 в 2:04
Публикации: 61