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Докладване на проблем с превода
This is by design, though. They deliberately gave the vultures practically unlimited speed, so that you can't outrun everything. So what you want would break their design.
It's the same with adding a mod to go faster. The top speed can't go higher right now for technical reasons, as described. So what that would actually mean is that you achieve the same top speed if you have the mod, and if you don't have the mod, you go even slower than you do now.
What they could do is enhance the field of view effect. The faster you go, the more fisheye the camera becomes. Racing games do this all the time to make it feel like you're going faster. But 7DtD already restricts the FOV more than some people would like, again because of performance, so I don't know if they'd be comfortable doing that.
You'd locate your Data/Config/vehicles.xml file, find the vehicle4x4Truck entry, and change the values on the velocityMax property. There's other stuff there you may enjoy fiddling with. In fact, it looks like it'd be trivially easy to add the hopForce property so that it would 'hop' like other vehicles. It might look ugly though.
How do you turn on god mode and fly as fast as I can?
Open the console with F1. Enter dm for debug mode. Close the console with F1. Press Q to enable god mode. When done, repeat in reverse order to turn off god mode and then turn off debug mode. I like to use "buff pegasus" in the console to move around even faster, which is turned off with "debuff pegasus".
Someone else said that if it goes faster, the game cant keep up and thats not true, its not the game failing to keep up, its that persons computer failing to keep up, get more RAM, and a better GPU.
Translation:
"Don't listen to other peoples thoughts, opinions or experiences on a gaming forum, only mine matter."
So I guess no further reason to discuss this?
Keep it on the roads....
Where do you need to get to in such a hurry?
Caveat: I am on 2 hour days, so yeah, if your days are less, I can see needing more time as Tier Vs take 1 hour or so real time minimum and you do not want to be in a Wasteland Tier 5 after Dark. My Bloodmoons last twice as long; but thats the manager of the Working Stiff's Store problem not mine (I don't have bloodmoon at my house).
But, not being in the game doesn't mean they weren't in the code. They may have been there but not utilized in vanilla.
I think you missed the point. The developers have to set the top speed, in the vanilla game, slow enough to work for somebody playing on the minimum system requirements. So you can mod it faster if your system can handle it, but that doesn't change what the top speed in vanilla has to be.
I kinda recall that too. Back when you had to add a basket to the bicycle to give it storage maybe?
There have been mod slots in vehicles for a while now, they just disabled everything while they are working on implementing. I'm guessing it's going to work similar to weapon and tool mods, no idea what they'll have available though. I'd hope for turbo, fuel capacity, fuel efficiency, extra storage, extra collision damage, stuff like that. Guess we'll see eventually.
The game lagging behind at loading in the world has literally nothing to do with your GPU, and nothing much to do with your RAM. It has a little to do with your CPU, but mostly it has to do with your hard drive speed.