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Zgłoś problem z tłumaczeniem
i think one could work. something in the 2x3x2 size would make it an excellent repository. as for infinite storage slots... i think that'd be a bad idea, but it could definently have like 10x the capacity of the current maximum slot count to start and see how that functions.
Some places like Bob (Set up in a Storage Lot) seem like they would be ideal for renting rooms for the night.
Is the intent for the Trader Enclaves to have more NPCs at some point? Be Hubs of Survivors?
You can already actually BUILD the Vault of your dreams with the current build system.
You just need to build a steel blocks room with a steel vault door, then you can put inside all the safes and/or named containers that you like, divided by category or whatever criteria you choose.
That's the beauty of sandbox games, you can already build or do whatever you like with the tools you're given by the devs.
The point of adding this is to gain the benefit of auto sorting the items stored in your base. You spend a lot of time sorting through loot from the wasteland. This structure is meant to have an upgrade path to better quality of life in late game.
Most of the sorting you do is to find some specific thing that you already know of anyway. So, if it's a material you just go to the materials containers, while if it's some crafting stuff you may have already sorted that out in different containers with whatever you think they should be grouped with.
I see where you are going with this, and tend to agree. But, I also see what the OP's suggestion is aiming at. So, playing Devil's advocate here...
Splitting up over different containers is a very manual operation, and requires that all players adhere to the same splitting behaviors. And there are occasions when you just don't have the time or energy to micromanage your loot across multiple boxes. For example, after (or even during) something like a horde night where you might be running around grabbing loot bags, running back to dump into a box, then back out again before the bags despawn. You don't have time to carefully place into each correct box, which means you dump into a box, then have to grab that stuff later and distribute it across the relevant storage locations. This can be tedious, and potentially worse in mutiplayer scenarios. New players are usually at a disadvantage with regimented storage configurations, unless you have some serious signage and/or run new players through a complete base storage orientation.
One big vault that you can just dump things into, and click the "sort" button could provide a lot more QoL than you might imagine. Everybody plays differently, this could be worth it to many players out there. Don't know that I'd use it, but that doesn't mean there isn't a place for it in the game (or at least maybe a great mod for it).
I only play SP so I can see how that would be a more useful feature for MP players.
That being said I don't think TFP have time to add such a feature to the game, so I only eventually see something like this coming as a mod.
We don't need a vault. We need pipes! Connect all the chests together with pipes. Stick filters on the pipes to channel junk into the proper containers. Imagine the mass exodus of Minecraft players when they realize the game has the perks of Mekanism or EnderIO without creepers!