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Hopefully, with a clean install.... you should have no issues loading up.
Computer specs matter too; How much ram you have, your cpu, gpu, etc. If for example you dont have enough ram, what will happen is that while creating the world, it will run out of space in RAM and have to shove a bunch of stuff to pagefile which dramatically slows the generation and load time down.. As in, if it would have taken 30 minutes, after shunting things to pagefile it might then take 2+ hours, if it even finishes.
Yes, it's worth trying. I have similar specs to yours, and I've found that games will usually perform better under Boot Camp than under macOS. The renderer - OpenGL on macOS versus DirectX on Windows - is one significant factor there. That shouldn't affect load times though. I did some benchmarks on load times while A18 was in experimental, but I didn't collect enough data under Windows to say much about the difference.
Mind you, I don't listen much to my own advice. I play under macOS because I don't like rebooting and I don't like Windows, so I put up with the lower framerates, while staying vocal that better performance on the Mac side would be swell.
Vehicles played a large part in making this change a requirement; as even the minibike outpaced the rate at which the world could generate before.
If your PC meets the recommended specs, you should be around 12-20 minutes for generating an 8k map.
However if you are at minimum recommended settings, the same map can take 45 minutes to an hour.
If you are at the absolute minimum specs, it will take even longer.
I do miss the infinite worlds- But, I do not in the slightest miss all the problems that came with it.
ryzen 7 3600x
amd rx 5700x
32g ram
1T ssd