7 Days to Die

7 Days to Die

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Maddermax Jan 27, 2020 @ 6:23am
Does Beer and Moonshine stack?
Beer gives +300% brawling, and I'm drinking it regularly for horde nights with my fists build, but I just found the Grandpa's Moonshine recipe, which gives +400% melee damage. My first question is "do they stack", and my second is "is there a drunk debuff for drinking both"?

I have max Irongut, brawling and various endurance perks, but being able to not just tank a horde from the front, but chase them round with +700% damage sounds... well, it sounds like a hell of a party.
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Showing 1-7 of 7 comments
Maddermax Jan 29, 2020 @ 5:52am 
Hmm... Guess no one knows. Perhaps I have some experimentation in my future then.
Crater Creator Jan 29, 2020 @ 9:30am 
Please share your findings if you do. :steamhappy:
Maddermax Jan 31, 2020 @ 1:41am 
So, after a little testing in creative mode, the answer is: Yes, it does stack! But the numbers don’t quite add up to the advertised awesomeness. I used unmodded t6 fists, body shots only, and no skills.

Description on beer says +300% brawling damage, moonshine says +400% melee damage

The unmodded fists do 20 damage.

Fists plus beer did 61 damage

Fists plus moonshine did 74 damage

Fists plus moonshine plus beer did 115 damage.

So, first things first, +300% brawling and +400% melee are wrong, they should lose the plus sign, or say +200%/+300% damage, because that’s how maths works.

Even then, the moonshine was +270% on fists (I tried it with a baseball bat too, and it does +300% for that, the fists just get slightly shafted).

The total damage was +470%, which absolutely not to be sneezed at, and means a one shot headshot on most enemies, but not quite the advertised +700% damage. That all said, with over a minute of total effect (max iron gut) after drinking both, it could be a fun interlude in a horde night.
Last edited by Maddermax; Jan 31, 2020 @ 1:41am
Khissi Jan 31, 2020 @ 5:17am 
Wow! Impressive test work. Thanks!
Jimmy the Bourban Jan 31, 2020 @ 2:10pm 
The real question is will you be able to see anything to hit it? Every time I drink moonshine, it's more up to fate and luck if I actually find anything to connect with through the vision modifier.
Shurenai Jan 31, 2020 @ 2:14pm 
Originally posted by Jimmy the Bourban:
The real question is will you be able to see anything to hit it? Every time I drink moonshine, it's more up to fate and luck if I actually find anything to connect with through the vision modifier.
The answer is yes. Simple solution.. Build yourself a little 1 wide 2 tall 3 long concrete tunnel with a strong pair of doors at only one end (Your exit plan) with very thick walls, back yourself into it so you only need to punch one direction (Forward), and guzzle your drinks. Proceed to One Punch everything that enters your death tunnel. IF at any time you need to retreat, turn around, open the doors and book it. Heal up or whatever as needed, return to the tunnel, close the door and set up again. :D (MAy need to be 3 tall for certain zombies if you want to try and aim for headshots)

Because the doors are closed, the wall is thick, and its much easier to just walk to the open half of the tunnel, the zombies will do exactly that and barely bother to attack the tunnel itself.
Last edited by Shurenai; Jan 31, 2020 @ 2:16pm
Maddermax Jan 31, 2020 @ 7:43pm 
Originally posted by Jimmy the Bourban:
The real question is will you be able to see anything to hit it? Every time I drink moonshine, it's more up to fate and luck if I actually find anything to connect with through the vision modifier.

This is actually a bit of an issue, as the double vision of moonshine is so bad, even in a testing environment I missed a couple of head shots, and got glancing blows, which did greatly reduced damage. That said, i know from experience that if you funnel them into a hallway, and with the way they crowd in on horde night, that head shots will come even if you can’t see straight. Plus, 105 damage on a non-headshot still works pretty well.

Originally posted by Shurenai:
Originally posted by Jimmy the Bourban:
The real question is will you be able to see anything to hit it? Every time I drink moonshine, it's more up to fate and luck if I actually find anything to connect with through the vision modifier.
The answer is yes. Simple solution.. Build yourself a little 1 wide 2 tall 3 long concrete tunnel with a strong pair of doors at only one end (Your exit plan) with very thick walls, back yourself into it so you only need to punch one direction (Forward), and guzzle your drinks. Proceed to One Punch everything that enters your death tunnel. IF at any time you need to retreat, turn around, open the doors and book it. Heal up or whatever as needed, return to the tunnel, close the door and set up again. :D (MAy need to be 3 tall for certain zombies if you want to try and aim for headshots)

Because the doors are closed, the wall is thick, and its much easier to just walk to the open half of the tunnel, the zombies will do exactly that and barely bother to attack the tunnel itself.

I made a melee corridor in my play through, using a design I saw on YouTube (Jawoodle I think). A long, raised corridor, one wide, two high, with upgraded iron hatches all the way along it. Raise two hatches at the start, and you can stand behind them, and still reach zombies in front with any melee weapon, but they have trouble hitting you. If they break a hatch, fall back one space, open the next hatch, and you’re all fine again. Only problem is the spider zombies and dogs are annoying to hit behind the hatch, but it’s possible.

It’s a design that works right up till you see demolishers, because when one of them goes beep, you have no time to run away.
Last edited by Maddermax; Jan 31, 2020 @ 7:45pm
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Date Posted: Jan 27, 2020 @ 6:23am
Posts: 7