7 Days to Die

7 Days to Die

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The Grinch Aug 3, 2019 @ 5:55pm
Grain Alcohol
Grain Alcohol should be able to drink....Before any antiseptic properties were discovered humans drank it long before!
Last edited by The Grinch; Aug 3, 2019 @ 5:56pm
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Showing 1-13 of 13 comments
Del Aug 3, 2019 @ 7:48pm 
In a16 I always pushed for a supply of grain alcohol as early as possible for the stamina management. It gave a 4 hour in game boost. Beer was good for an hour but both are pretty much useless now.

Beer was good for a lot else as well. I was always happy to get a hold of the brewing book and always had a stack of beer in my inventory. I liked the mechanics affected by it.

You can use grain alcohol for first aid kits but since they don't heal instantaneously any more, I can't really see the point in going to the effort of making them.

I imagine that at some point stuff like this will either be reworked or removed from the game to make room for something else.
vgifford (Banned) Aug 3, 2019 @ 8:56pm 
I thought you could... Maybe that was A16. Didnt know they took that out in A17.
Crater Creator Aug 4, 2019 @ 1:22am 
And the vampires among us no doubt lament that you can't drink blood bags anymore. ;)

But yeah, grain alcohol did seem pretty redundant with beer. It makes sense to me to further distinguish the two by making only one drinkable. Though I still set farmers to carry grain alcohol instead of beer in ComSenMod, for more backwoods charm. :lunar2019piginablanket:
The Grinch Aug 4, 2019 @ 6:41am 
Originally posted by Crater Creator:
And the vampires among us no doubt lament that you can't drink blood bags anymore. ;)

But yeah, grain alcohol did seem pretty redundant with beer. It makes sense to me to further distinguish the two by making only one drinkable. Though I still set farmers to carry grain alcohol instead of beer in ComSenMod, for more backwoods charm. :lunar2019piginablanket:

lol....Come on man......They were distilling and drinking grain alcohol 600 years before the discovery of germs! What person would not take a couple of swigs before pouring it on a gunshot wound? Hell....I live in Houston....even my hurricane survival pack has 4 cases of bottled water....a bunch of canned foods and a bottle of wild turkey! It makes no sense not to be able to drink alcohol made from corn. If you want to take the ability to not drink it out of the game then use wood to make the alcohol..not corn....a chemistry station is more than capable of distilling wood into alcohol!
Vali Aug 4, 2019 @ 8:35am 
Hm, but alkohol from corn is just ... Urgh!

We have IG Blueberries, Potatoes, Honey. Good Stuff to make drinkable alkohol. :-)
The Grinch Aug 4, 2019 @ 8:42am 
Originally posted by Vali:
Hm, but alkohol from corn is just ... Urgh!

We have IG Blueberries, Potatoes, Honey. Good Stuff to make drinkable alkohol. :-)

EXACTLY a whole bunch of plants we garden now! Makes no sense why they would take it out.
Last edited by The Grinch; Aug 4, 2019 @ 8:43am
Security Cam #7 Aug 4, 2019 @ 9:17am 
I say make moonshine
vgifford (Banned) Aug 4, 2019 @ 11:48am 
Grandpa's elixir = Moonshine. :D
JimmyIowa Aug 4, 2019 @ 11:53am 
Originally posted by The Grinch:
Before any antiseptic properties were discovered humans drank it long before!

True, even chimpanzees in the wild consume fermented fruit and plants for alcohol. We primates have been getting our drink on for probably going on 10 million years. :)
Last edited by JimmyIowa; Aug 4, 2019 @ 11:54am
JimmyIowa Aug 4, 2019 @ 11:57am 
Originally posted by 3delinquent:
In a16 I always pushed for a supply of grain alcohol as early as possible for the stamina management. It gave a 4 hour in game boost. Beer was good for an hour but both are pretty much useless now.

Yeah, in A16, alcohol made horde night trivial, when combined with the ability back then to sprint backwards while meleeing, lol. Two grain alcohols and a sledge made horde night on the highest difficulty settings and horde size a true cakewalk, even more than it is in A17.
Last edited by JimmyIowa; Aug 4, 2019 @ 11:58am
-_- Misaki -_- Aug 4, 2019 @ 11:05pm 
Personaly I made a small mod with the Grain Alcohol

If you check your buff.xml you can see the buff Pegasus but no item activate this buff
So I made a duration like 120sec and make a xpath in file for the Grain Alcohol



<configs>

<append xpath="/items">

<item name="drinkJarGrainAlcohol">
<property name="HoldType" value="3"/>
<property name="DisplayType" value="water"/>
<property name="Meshfile" value="Items/Food/bottled_waterPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="Material" value="Mglass"/>
<property name="Weight" value="10"/>
<property name="Stacknumber" value="15"/> <!-- STK resource -->
<property name="EconomicValue" value="48"/>
<property class="Action0">
<property name="Class" value="Eat"/>
<property name="Delay" value="1"/>
<property name="Use_time" value="..."/>
<property name="Sound_start" value="player_drinking"/>
<property name="Create_item" value="drinkJarEmpty"/>
</property>

<effect_group tiered="false">
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" target="self" buff="pegasus"/>
</effect_group>



</item>
</append>

</configs>

With this, you can drink the grain alcohol and have the buff pegasus for 120sec.
Crater Creator Aug 4, 2019 @ 11:20pm 
For those that don't know, be aware that Pegasus is a major buff. It makes you run faster than vehicles can, and it's intended as a debugging tool.
JimmyIowa Aug 4, 2019 @ 11:24pm 
Originally posted by Misaki:
Personaly I made a small god-mode mod with the Grain Alcohol

Corrected. But it's all good. :)
Last edited by JimmyIowa; Aug 4, 2019 @ 11:26pm
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Date Posted: Aug 3, 2019 @ 5:55pm
Posts: 13