7 Days to Die

7 Days to Die

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Stevepunk Dec 9, 2017 @ 6:10am
Battery bank not charging
So I have a solar bank outputting 10W and I have connected this directly to a battery bank via a few electric wire relays. All the yellow dots are flowing in the same direction from the panels to the batteries (if it makes any difference).

However the batteries don't appear to be charging.
Should the yellow bar fill up on the battery bank?
Should the battery bank be on or off to charge?
When I turn it on it says power output 0W and my traps don't run (20W each x3).

Now obviously they won't run on 10W when they require 60W total (or they may run slowly).
But I should be able to store enough power over 7 days to run them for 4-6 hrs on zombie night.

Any idea what the issue is?
Is there any way to troubleshoot the connections or see what's not connected.
Holding the wire tool shows yellow dots moving along a wire even when it's not connected to a power source (which is pointless imo), which doesn't really help matters; ideally the yellow does would only show when power is flowing allowing you to easily troubleshoot mis-connected circuits.
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Showing 1-4 of 4 comments
Green777 (Banned) Dec 9, 2017 @ 6:22am 
solar panel put cells in turn on get battery bank put batteries in bank turn on wire solar banbk to batery bank charges batteries attack lights or turrets etc to battry banks
Stevepunk Dec 9, 2017 @ 6:30am 
Originally posted by Green777:
solar panel put cells in turn on get battery bank put batteries in bank turn on wire solar banbk to batery bank charges batteries attack lights or turrets etc to battry banks

Yeah I have cells and batteries (epic quality) in each.

I read a couple of things just now:
- You cannot use batteries as a power source while there is another active power source upstream (surely a bug - hope it gets patched)
- Relays consume 1W each (considering my solar panels are on top of my lookout and my bank is near bedrock this is likely another major problem)

I guess i need more panels to output more power over the limit of my relays, or try to use less relays (maybe i can remove 1-2 of the 10 or so currently in use).

Or I need to mine down from surface to bedrock and place the panels on bedrock (problem solved) - would the panels need 4 voxels of light or would a 1x1 hole straight down be enough?
oohbetty Dec 9, 2017 @ 6:34am 
having a solar bank feed into a batt bank = solar will power your devices during the day and recharge batts, batts power devices at night.

you dont have the solar watts to even power your devices during the day, let alone recharge the batts (5w), if you want to cover 60w output with solar, you'll need 60w plus 5w for batt recharge + 1w, so 66w, batts need to be 60w output for night time.

having exactly the 65watts needed causes lag issues hence the +1
Stevepunk Dec 10, 2017 @ 1:18am 
Originally posted by oohbetty:
having a solar bank feed into a batt bank = solar will power your devices during the day and recharge batts, batts power devices at night.

you dont have the solar watts to even power your devices during the day, let alone recharge the batts (5w), if you want to cover 60w output with solar, you'll need 60w plus 5w for batt recharge + 1w, so 66w, batts need to be 60w output for night time.

having exactly the 65watts needed causes lag issues hence the +1

Thanks! Defs don't want another source of lag so will be careful!
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Date Posted: Dec 9, 2017 @ 6:10am
Posts: 4