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Lens distortion appears in SteamVR overlay and on any reprojected frames. So any time a game lags it flashbangs me with lens distortion trying to make me go frog-eyed.
This note from SteamVR 2.8 stable seems to describe what is happening:
OpenXR:
Fix non-base projection layers displaying in the wrong space.
In case it matters I use FPSVR to disable ASW.
CPU: 5800X3D
GPU: 6950XT
RAM: 32GB
OS: Windows 10 Pro