SteamVR

SteamVR

Havoc Sep 20, 2024 @ 1:52am
Calibrate controller alignment/offset.
So I've unfortunately side-graded from my old Oculus Quest 1 to a Meta Quest 3, (I like to have a portable VR headset to play beatsaber while traveling, don't judge me), it's an awful device but my Quest 1 broke.
The Quest 3 has misaligned controller axis from factory, and Meta has no interest in solving the issue. It doesn't matter for most games, but I like to play shooters in VR, the misalignment causes every gun to aim roughly 15° to the right and up when the hand is in a neutral aiming position.
The quest 1 had this issue to a minimal degree, I used to solve it with the InputEmulator plugin for SteamVR, but that github project is long dead and deprecated. (The once updated fork also no longer works).

Is there any currently working method to adjust controllers in SteamVR?
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c33tz Feb 18 @ 4:11pm 
Bumping this months later... same issue (different per game seemingly) on PSVR2 controllers. Would love some kind of solution to not destroy my wrists permanently to play a shooter with pistol.

Kind shocked this still isn't a native thing (ie: pointer/controller angle adjustment) in SteamVR.. unless it is, then I'd love a quick guide to where/how to set it 🤣
Same, again with Q3. I complained about on the Meta forums when i got back into VR last December. But even after going through all their instruction and eventually getting my controllers refurbished, their default pointer angle is unchangeably awful, and they seemingly, have no plans to add any setting to improve it.

My Q2 controllers had perfectly good tracking, but the Q3 ones feel like they want to be used like a TV remote rather than a controller.
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