SteamVR

SteamVR

Razorfibs Nov 24, 2024 @ 6:13am
Steam Game Recording Doesnt Work in VR
Something is causing Steam Recordings to not start when in steam vr. Recording any other desktop game works perfectly fine, but something in vr stops this process.

If anyone has any solutions please let me know!
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Showing 1-15 of 15 comments
2⊛2 Nov 24, 2024 @ 8:31am 
No solution here. Broadcasting in VR isn´t also possible since years. And i guess one needs to use third-party tools for recording and streaming VR. But hope VR-Broadcasting will come back to Steam soon.
Last edited by 2⊛2; Nov 24, 2024 @ 8:32am
Bob Loblaw Nov 24, 2024 @ 9:43am 
I use Microsoft Windows Game Bar to record the VR mirror window, so no third-party software is needed in that case.
2⊛2 Nov 24, 2024 @ 10:04am 
Cool, nice idea. I did deactivated GameBar long time ago cause a possible lag and performancelost in games. Which Windows you are using ? I am stay at Win 10.
Bob Loblaw Nov 24, 2024 @ 12:38pm 
Win 10.
2⊛2 Nov 24, 2024 @ 12:45pm 
:)
But i grab videos of my playsessions in my Pico 4 directly.
Last edited by 2⊛2; Nov 24, 2024 @ 12:51pm
Fremont_Cunningham Nov 26, 2024 @ 11:40am 
But Wait - It's Worse!
A couple of weeks back, on Xubuntu 24.04 + Proton Experimental, SteamVR terminates shortly after launching. Running steam from a terminal (console) I see this:
......
Game Recording - would start recording game 250820, but recording for this game is disabled
Adding process 3735 for gameID 250820
fsync: up and running.
Setting breakpad minidump AppID = 250820
Steam_SetMinidumpSteamID: Caching Steam ID: 76561199057611395 [API loaded no]
Game Recording - game stopped [gameid=250820]
Removing process 3735 for gameID 250820
.......
There were updates today - they did not fix this problem.

There are options in Settings for recordings. I have tried enable and disable. Both cause SteamVR to terminate. I have no interest in recording games.
How do I get SteamVR to ignore recording and just work?
Nick Dec 1, 2024 @ 11:55am 
use nvidia or amd recording, those are the most optimal sources for recording vr games
Nick Dec 1, 2024 @ 11:59am 
if nvidia doesnt record your mic (issue with me) try obs with 2500kbps 720p and 30fps
2⊛2 Dec 1, 2024 @ 12:03pm 
I did capture a video of Metro some days ago by SteamRecording. Working on AMD.
Razorfibs Dec 1, 2024 @ 3:29pm 
Originally posted by 2⊛2:
I did capture a video of Metro some days ago by SteamRecording. Working on AMD.
May I know which order you started up the game?

I believe the order you start your vr apps may have something to do with it.

Also may I ask if you have any VR overlay apps active? Such as OVR or Desktop+?
2⊛2 Dec 1, 2024 @ 9:23pm 
In Metro i can´t use any overlays because Metro will stutter and jitter like hell. So i didn´t use any overlays during the records.

And yes, it wasn´t easy to manage a record.

You know the recording-function will record the mirror on your monitor.

I set Steam-Mirroring to show only one eye. (Let set it in the settings of SteamVR in the small popup on your monitor. Most found in the right lower corner near the Windows-Taskbar)

Did start the game until the menue was showed, and used the keyboard to press "Ctrl + F11". Manual recording !
And Steam will start recording, then you need to use "AltGr + Enter" to maximize the mirror.

Back to your HMD and the game. Play.

But ....
It is really laggy. Bad performance. However it works.

My advice is using OBS, or the driver of AMD or Nvidia (Gforce Experience (Shadowplay)) or the recordfeature of Windows itself.
Last edited by 2⊛2; Dec 1, 2024 @ 9:24pm
Razorfibs Dec 1, 2024 @ 10:13pm 
Originally posted by 2⊛2:
In Metro i can´t use any overlays because Metro will stutter and jitter like hell. So i didn´t use any overlays during the records.

And yes, it wasn´t easy to manage a record.

You know the recording-function will record the mirror on your monitor.

I set Steam-Mirroring to show only one eye. (Let set it in the settings of SteamVR in the small popup on your monitor. Most found in the right lower corner near the Windows-Taskbar)

Did start the game until the menue was showed, and used the keyboard to press "Ctrl + F11". Manual recording !
And Steam will start recording, then you need to use "AltGr + Enter" to maximize the mirror.

Back to your HMD and the game. Play.

But ....
It is really laggy. Bad performance. However it works.

My advice is using OBS, or the driver of AMD or Nvidia (Gforce Experience (Shadowplay)) or the recordfeature of Windows itself.

Interesting, thankyou! Also mirroring one eye using steamVR would cause performance issues for sure as the game has to render and can usually be seen on the screen if you enlarge the app, and then there would be the steamVR mirror on top of that, making it 3 displays to send to including your headset!

It sucks to hear you have to use manual recording, but thanks for telling me how you managed it.
2⊛2 Dec 2, 2024 @ 1:22am 
You are welcome :D

Recording the mirrored screen is not the reason for the issues because the third picture which is showing the game is always running. If i close it SteamVR is closing too. I guess the stutters happens because recording needs much ressources. Maybe too much for my PC.
AMD Ryzen 5600 - 6700XT - 32 GB Ram - all disks are SSDs.
Bob Loblaw Dec 2, 2024 @ 6:42am 
Check the write speed on your SSD, they can be slower than HDDs. My gtx970 could record (using windows gamebar) to my HDD without issue... I don't think recording to disk takes much for resources.
2⊛2 Dec 2, 2024 @ 1:13pm 
I don´t know which codec Steam´s Gamerecording uses but i see taking videos by my graficcarddriver won´t result in stutters.

When i try SteamGameRecording Steam saved the output to a NVMe PCIe Gen4. Guess it is fast enough.
Last edited by 2⊛2; Dec 2, 2024 @ 1:18pm
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