SteamVR

SteamVR

ThreeJayKay Aug 18, 2016 @ 1:00pm
Flickering when using the SteamVR plugin in Unity
I'm getting bad flickering (like a double buffering issue) when playing a scene in Unity. When I build the project and start it, it works fine.

I hope this is the right place for this. I also asked on Unity Answers[answers.unity3d.com] with more details but didn't receive an answer.
Last edited by ThreeJayKay; Aug 19, 2016 @ 6:58am
< >
Showing 1-2 of 2 comments
aaron.leiby  [developer] Aug 24, 2016 @ 1:01pm 
This sounds like what it looks like when you aren't making framerate. Running in the Unity editor is always going to be more expensive than running standalone. Usually the inspector window is the slowest. Setting the game view to maximize when playing often helps, since it hides the other expensive elements of the editor.
ThreeJayKay Aug 24, 2016 @ 3:04pm 
Actually I figured it out. It happens when there is an additional "game" view open in unity. Oddly enough it happens even if that view isn't attached to a camera!
< >
Showing 1-2 of 2 comments
Per page: 1530 50

Date Posted: Aug 18, 2016 @ 1:00pm
Posts: 2