Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
What OS?
Windows 10. And I hadn't thought of closing Steam as well, which kind of bugs me since it's so obvious. If closing Steam stops the issue from happening, then I'll also test closing and re-opening Steam as well.
No changes that I saw, and no conflicts.
Does your wife's computer have SteamVR on it? -I'm thinking that you are having a "generic" conflict with an "AMD" device.
What do you want to bet that if you slap an nVidia card in there, your issues dissappear? How about betting a thousand dollars for a new card? Yeesh.
You can try installing SteamVR on your wife's computer with your video card, but even that would be inconclusive. Can you borrow someone else's nVidia card? Even one that barely works for VR would answer the question.
Note that if you do determine that this is the problem, my personal recommendation is to do a wipe before committing to nVidia. Having AMD drivers in an nVidia system is asking for wierd issues.
Clearly, the system is trying to do something with the drivers whenever it crashes. I confirmed this because I got the exact same crash once when Radeon Settings popped up and tried to do an automatic update. Since then I've also force closed Radeon Settings as soon as my system restarts, and I basically don't get any crashes anymore (until I start up SteamVR, which still triggers it).
Bet you didn't think this thread would be running this long!
I think that those from steamVR must synchronize with the updates from AMD, from what I can see, I think that they do not have a friendly relationship, because the graphics are getting worse and worse and eat more and more resources, in addition, a collaboration is needed tight and with VIVE because the 2.0 update just tells me that it is not supported between them….