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as soon as it restarted i launched up steamvr no problem
I wish it had been that simple for me, but that also reminds me that anyone who hasn't done so must also make sure that "Allow Unknown Sources" is enabled in the Oculus General settings. And because i dont play VR games on the reg, i've come across another minor bug involving my Oculus not being detected with audio devices. The only fix/workaround i've come across is to either start the software with the usb cable unplugged, or disconnecting and reconnecting while it is running. It seems every time i decide to play a vr game, an Oculus update ends up breaking something like that. I deal with it in the meantime. i'm glad at least some of you have had success with my fix.