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Note that hand tracking is not very reliable or even an option in most applications, and if you are trying to just use it for PCVR use in keyboard and mouse games you are going to find that many of them also require vr controllers.
tldr; I get what you were thinking, but VR control systems are in flux and developers are defaulting to requiring them rather than guessing what you might have. Also the Quest is a standalone headset, so it requiring controllers for it's own configuration and use should not be a surprise. Look on eBay or something.