SteamVR

SteamVR

SteamVR memory leak with unreal engine 5.5.4
Its really strange. If i enter VR preview with the HMD successfully connected. Slowly it begins eating RAM. Every second another 1% of my 32 GB ram is being used. If I close out of unreal engine entirely, the memory is still taken until SteamVR is closed, so something must be happening within SteamVR. Anyone else dealing with this in their unreal projects? Anyone found a way to solve it?

UE5 Plugins: OpenXR, Livelink, LivelinkOpenVR, LivelinkXR, LivelinkVRPN (without this nothing would work), HP motioncontroller
Last edited by Palexite; Mar 19 @ 8:45pm
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Rectus Mar 20 @ 12:50am 
What GPU are you using? There is an issue with recent AMD drivers.
https://steamcommunity.com/app/250820/discussions/0/599646477861541249/
Palexite Mar 20 @ 6:50am 
Originally posted by Rectus:
What GPU are you using? There is an issue with recent AMD drivers.
https://steamcommunity.com/app/250820/discussions/0/599646477861541249/
Yeah, im using an AMD Radeon RX 7900 XTX. Go figure.
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