SteamVR

SteamVR

Tauron19 Jul 18, 2023 @ 8:14pm
Problems with HTC VIVE Tracker without HMD in Unreal Engine
I am using VIVE tracker in Unreal Engine 5.1 without HMD, I did everything in steamvr and livelink plugin to use it and my trackers are visible and able to work in UE, but it looks like tracking of movement is wrong. When I follow instructions from youtube and documentations from vive, creating lilvelink controller and livelinkFIZ components and connecting it to camera, I get problems with movements of my virtual camera in UE. In manuals virtual camera repeats the movement of real camera when it rotates or tilt, in my case the entire virtual camera moves like somebody is holding it in hands and stepping around instead of rotating. I don't understand what causes it. Is it a problem of initial room calibration without hmd or something else?

https://youtu.be/ebuLqk85VTQ?t=1970

That's video I am following, and contrary to camera movements in video my camera isn't rotating, but moving entirely. Any suggestions how to fix it?
Last edited by Tauron19; Jul 18, 2023 @ 8:17pm
Date Posted: Jul 18, 2023 @ 8:14pm
Posts: 0