SteamVR

SteamVR

cmaikai Apr 8, 2016 @ 12:27am
Easy way to go from Room-scale to sitting?
Is it possible to go to a seated setup without having to redo my room-scale setup? There are times where I want to just sit at my desk in VR, but I don't want to have to redo my room-scale setup every time I go back. Is there way to switch between the two with ease?
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Showing 1-12 of 12 comments
Miral Apr 8, 2016 @ 2:17am 
I haven't used it myself, but I've read several previous posts that say that no, Room Setup is the only way to switch at the moment. Maybe try putting in a feature request for it.
Omikron81 Apr 8, 2016 @ 5:15am 
As long as the lighthouses cover your seated area you just sit down and continue on. If your seated area is some place else you have to realign/place the lighthouses so the seated area is covered and redo setup.
Jacksquatch Apr 8, 2016 @ 9:25am 
If your lighthouses can see you still your fine, but I found there is no way to turn chapperone off. So i get the stupid blue wall in my face when sitting. I turned chaperone to developer mode and the walls go away it only shows a floor outline.. thats the best I can come up with right now.

Pretty dumb that they don't have a feature to turn it off.
Ninethousand (Banned) Apr 8, 2016 @ 9:39am 
Nope, as long as your standing area and sitting area are not the same, you are screwed.
This is why this product fails so hard. You can't actually use it the way it is intended AND the way that everyone wants it to be, without (in most cases) completely redoing your setup.
After the 10th re setup, you will get bored, and either use it on the sitting OR standing area. After 1 week of that, it will start collecting dust.
TomTomAttack Apr 28, 2016 @ 6:44am 
Originally posted by KTMDirtFace:
If your lighthouses can see you still your fine, but I found there is no way to turn chapperone off. So i get the stupid blue wall in my face when sitting. I turned chaperone to developer mode and the walls go away it only shows a floor outline.. thats the best I can come up with right now.

Pretty dumb that they don't have a feature to turn it off.

If you enable "developer" mode, it will turn the chaperoned feature off (I'm 85% sure).

Scratch that.. I just looked at it and they have changed that menu entirely. There used to be a boolean for "developer mode" which I noticed turned off the chaperone lines. I might still be there but I couldn't find it right off the bat.
Last edited by TomTomAttack; Apr 28, 2016 @ 6:51am
Laurie Apr 28, 2016 @ 1:01pm 
Originally posted by Ninethousand:
Nope, as long as your standing area and sitting area are not the same, you are screwed.
This is why this product fails so hard. You can't actually use it the way it is intended AND the way that everyone wants it to be, without (in most cases) completely redoing your setup.
After the 10th re setup, you will get bored, and either use it on the sitting OR standing area. After 1 week of that, it will start collecting dust.
I know this guy is banned, but I feel the need to adress how misinforming and, to be frank, stupid his post is.

It's intended for roomscale, and nearly everyone brought it for roomscale (or should have). The Vive pushes roomscale, the Rift pushes seated/standing, at least for now. When the Vive was first revealed, the entire point of it was that it could track both the headset and controllers over a large space with high accuracy, as long as nothing got in the way. Very few people brought a Vive because they wanted to play seated experiences alone.

If you don't set up the lighthouses to cover your seated area as well, that is your fault, not the product's. I set mine up in a way that also covers my desk, and I can simply walk past the chaperone, sit in my seat, and open a seated game and it works fine.
Last edited by Laurie; Apr 28, 2016 @ 1:03pm
El Presidente Apr 28, 2016 @ 1:51pm 
Ok maybe im wrong with this because my Vive hasnt arrived yet. But why not just take a Chair and place it in your playarea when you want to sit down? Most Games i saw use a controller when seated. My PC will be outside the playarea. So im planning to just place a Chair inside my playarea grab my wireless xbox controller and start playing.

Edit: I meant that my PC is standing completly outside the lighthouse area.
Last edited by El Presidente; Apr 28, 2016 @ 2:03pm
davidcommons Aug 31, 2016 @ 11:50pm 
Originally posted by lrj52:
Originally posted by Ninethousand:
Nope, as long as your standing area and sitting area are not the same, you are screwed.
This is why this product fails so hard. You can't actually use it the way it is intended AND the way that everyone wants it to be, without (in most cases) completely redoing your setup.
After the 10th re setup, you will get bored, and either use it on the sitting OR standing area. After 1 week of that, it will start collecting dust.
I know this guy is banned, but I feel the need to adress how misinforming and, to be frank, stupid his post is.

It's intended for roomscale, and nearly everyone brought it for roomscale (or should have). The Vive pushes roomscale, the Rift pushes seated/standing, at least for now. When the Vive was first revealed, the entire point of it was that it could track both the headset and controllers over a large space with high accuracy, as long as nothing got in the way. Very few people brought a Vive because they wanted to play seated experiences alone.

If you don't set up the lighthouses to cover your seated area as well, that is your fault, not the product's. I set mine up in a way that also covers my desk, and I can simply walk past the chaperone, sit in my seat, and open a seated game and it works fine.


hi, my Vive hasn't arrived yet but I'm trying to prepmy space, i have a large room and playarea but i also have a simrig for racing titles that is in one corner, it will be within the range of the lighthouses for certain but heres my question, if i set up a playarea in the free space then walk to my sim seat outside it, will the vive function there as long as its detected?
many thanks
dave C
Demonen Sep 1, 2016 @ 4:05am 
Dave: Yes, I do that sometimes and have exactly zero issues with it, except only one light house covers my seated position so if I turn my head 90 degrees to the right I *SOMETIMES* lose tracking.
I'm probably moving the other light house soon, though, so that'll be a non-issue, but it's so rarely a problem I haven't bothered with it yet.

Just be creative in your setup and remember that you can have the full 5m between the light houses even when your play space isn't actually that big.
davidcommons Sep 1, 2016 @ 9:22pm 
Originally posted by Demonen:
Dave: Yes, I do that sometimes and have exactly zero issues with it, except only one light house covers my seated position so if I turn my head 90 degrees to the right I *SOMETIMES* lose tracking.
I'm probably moving the other light house soon, though, so that'll be a non-issue, but it's so rarely a problem I haven't bothered with it yet.

Just be creative in your setup and remember that you can have the full 5m between the light houses even when your play space isn't actually that big.

thats great news! thank you for taking the time to explain.
Straith Oct 31, 2016 @ 10:35am 
Originally posted by El Presidente:
Ok maybe im wrong with this because my Vive hasnt arrived yet. But why not just take a Chair and place it in your playarea when you want to sit down? Most Games i saw use a controller when seated. My PC will be outside the playarea. So im planning to just place a Chair inside my playarea grab my wireless xbox controller and start playing.

Edit: I meant that my PC is standing completly outside the lighthouse area.

This seems like the best option. I just got my Vive so was looking for how to solve this issue. I suppose if I need a keyboard and mouse I can just setup a small folding table in my area with a chair and a usb hub connected to the PC. Great idea El Presidente! :)
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Date Posted: Apr 8, 2016 @ 12:27am
Posts: 12