SteamVR

SteamVR

Wally Aug 3, 2022 @ 9:31am
Question about Oculus' Distortion Curvature setting
I know that the "Low" setting gives you more evenly spread out pixel density and that the "High" setting gives you a lower peripheral density but higher center.

But what I want to know is if there's a performance hit to using the Low setting or High for that matter since there's also a default one, which I have no idea what does
Originally posted by carlosChanpio70:
There's no difference in regards of performance, as the number of pixels rendered aren't changed for any of them.
< >
Showing 1-4 of 4 comments
The author of this thread has indicated that this post answers the original topic.
carlosChanpio70 Aug 3, 2022 @ 10:26am 
There's no difference in regards of performance, as the number of pixels rendered aren't changed for any of them.
Wally Aug 3, 2022 @ 11:51am 
thanks king, do you know if it affects the encoding and compression quality for air-link?
carlosChanpio70 Aug 3, 2022 @ 11:56am 
Shouldn't affect it in any way.
Last edited by carlosChanpio70; Aug 3, 2022 @ 11:57am
Wally Aug 3, 2022 @ 11:57am 
Thanks, great help
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Aug 3, 2022 @ 9:31am
Posts: 4