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It sounds like you got a bad pair or a bad controller, which ever it is this is a know issue. Contact Steam to have them warrantied (not sure that is an actual word) it or them out.. I had to do this with the joystick because is was not registering the click and it started to drift. Also did not notice the touch pad was bad until I started to look into the controller. My replacement works much better with the stick and the touch pad. Have not had the finger issue you are talking about at least not staying calibrated after doing the "Drumming Calibration" as you call it..
However, I remember having trouble getting the hang of the finger controls when I first got the controllers, took me quite some time to control individual fingers with ease, perhaps it's just as simple as you not having your fingers in the right spot, regardless of the calibration.
The main issue I've been encountering is that the middle finger has extremely poor tracking. I also have been experiencing controller drift on the right hand. It will think my arm is moving to the right and keep moving until I move my hand again. I have 2 bay stations that are in great spots and can see my hands all at times no matter what position I'm in.
Finger tracking being bad on Valve Index is a common issue and I've seen hundreds of threads everywhere. However there does not seem to be a general fix for it, only ways to improve your sessions to where its useable.
When I'm playing a game I don't really care that much "how much using the controller roughly approximates some finger action I might naturally do". Because at the end of the day, it still doesn't feel like I'm really doing that action, I can tell I have a controller in my hand and having to map natural hand motions to controller bindings, even when they slightly more closely approximate the natural motion than a button press would, really ruins any benefits.
And at the same time, all aspects of the Index controller joysticks, buttons, and ESPECIALLY track pad, are just so cumbersome.
It doesn't help at all that older games that don't explicitly know about the Index controllers cannot generally be sensibly mapped to use these controllers. Valve's Steam UI for managing this is horrible, and even if it were good, the controllers are just generally unusable when attempting to simulate other controllers. I enjoyed playing Fallout 4 VR with the Vive wands (although the experience was by no means perfect!) but trying to use the Index controllers, no matter how I configure them, is just an awful, awful experience.
I just spent $300 ordering new Vive Wand controllers (to replace my old broken ones) that I'll be using instead of the Index controllers. The Index controllers are just that bad.
Probably because of this part he mentioned
I agree with the O.P. comment. I find the Index controllers uncomfortable, fidgety, and without really any merit.