SteamVR

SteamVR

Change IPD Rendering value
Is the only way to change rendering ipd values through the console still? Wouldn't it be cool to have a test chamber with some correctly sized objects so we can set the correct ipd and have it saved in some kind of VR profile, if for example 2 people are using the steam account?

For anyone wondering this is how it's done:
https://www.reddit.com/r/SteamVR/comments/g832ug/steamvr_ipd_settings/
Last edited by CurtisNewton; Feb 9, 2022 @ 2:17am
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Showing 1-2 of 2 comments
Bob Loblaw Feb 9, 2022 @ 7:20am 
Fascinating. I wonder if the "world scaling" in SteamVR options changes the same thing.
Rectus Feb 9, 2022 @ 7:44am 
SteamVR is supposed to automatically use the IPD setting it receives from the headset. Modifying it will just make it mismatch the value the headset expects.
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Date Posted: Feb 9, 2022 @ 2:11am
Posts: 2